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My friend who bought the big bad Wood Elf army box sold me his three Warhawk Riders for a box of Glade Riders (when they come out).
I'm totally stoked. The models are incredible (but they've got some really bad gaps for the wings, guess I'll have some puddy work in my near future)
I think for the time being (until the Waywatcher Hero model releases), I'll probably use one of the Warhawk Riders as my Lord on a mount. Keep him flapping around the enemies flanks and blasting them with the Bow of Loren while march blocking them! Maybe charge thier flank or rear as my Dryads hit.
Yeah, I noticed the gaps are pretty bad on the wings. Easy enough to fill with putty, but no so easy to sculpt into feathers. Still, the models are very cool.
I've gotten afraid of running my general around, but that comes from playing an Empire general and a Lizardmen general, both who use the Lore of Heavens and go about targeting whatever they like, regardless of line of sight. Still, your plan could be very effective. If you remember to, post how it goes after you try it out.
A general is a lot of free points to have running around the board. Not only thier base cost but also an extra 100 VP.
They did it in the past. You can still flee...
But I won't recommend it. People seem to think dryads are still uber-tough. ... But they aren't. Aspects are gone, S3 but instead we get some other bits. But for 12 points very valuable. I'd use them as screens or flankers. They have absolutely no CR (maybe only Outnumbering)...
But they are expensive...
Well a Lord on a Warhawk harrying enemy units is maybe good, but the Bow of Loren is also toned down. I might not have the desired effect. I'd say keep the Lord with the general units of yours for Panic checks (always handy)
Well, my starting army (whenever my pre-order gets here) will be:
A single (1) Character.
This will be either a Noble (probably my pre-mentioned Noble on the Warhawk)
Or a Branchwraith as a lvl 1 mage, with the item that lets her double cast TreeSinging. I think Branchwraiths are a good compromise between fighting characters and mages.
10 Glade Guard
10 Glade Guard
12 Glade Guard
(I'll probably just put Musicians in these units to help with rallying if I decide to flee a charge rather than stand and shoot.)
8 Glade Guard Scouts
These pimps get the magic banner that increases march blocking
6 Glade Riders
(I dunno if I'm going to put any command in here. I'm getting 8 riders, so I'll probably model all three, and I might use the Champion model, or Standard Bearer model as characters on mounts) (heheh, I like mounted characters. I think it adds character..erm, to the character. Hahah)
12 Dryads (w00~! Fear causing skirmishers~!)
I've pointed this force up using my friends army book he got with the army deal, and got about 1000 points (all the troops just naked; no musicians or banners or anything equal about 800, so I have 200 pts to play with for a Hero, some musicians and banners and stuff).
In 1000 points, I think a Hero on the Warhawk would be a nasty surprise to flap around to an enemies flank and march block them while he annoys them with the Bow of Loren.
Meanwhile, Scouts are on the other side of the enemy army, march blocking that flank, while peppering the enemy, and my Dryads can serve as a counter charge unit to an enemy block formation that has been weakened from my large core line of missile fire.
The Glade Riders can sweep around flanks quickly and reposition to help shoot up a stubborn enemy that is acting resilient to my Glade Guard's hails.
I think this is a decent beginners strategy for me. Currently, I play Tomb Kings, and my strategy is to saturate my list with as much magic from mages and bound items as I can as to dominate the magic phase and hit enemies with my Prince's Chariot unit. But I'm not too keen on relying on characters (Hero-Hammer is what we call it) to win the battle.
Eventually, like I said, I intend to lead my army with a Waywatcher Highborne/Noble, as I absolutely LOVE how the model looks!
Any thoughts/comments on my list or battle strategy? I know it's kinda rough right now.
PS - I noticed a magic sword that I thought was pretty cool. You get to re-roll missed 'to hit' rolls, and the enemy has to re-roll sucessful armor save rolls.
I told my Orc player friend, and he said he could take some armor that allowed him to re-roll failed armor save rolls.
Then we both laughed because if his Orc leader had that armor, and my Elf leader had that magic sword and they hit, the Orc would make all his armor saves, and then have to re-roll all failed, and all passed saves. Heheh, he'd have to re-roll ALL of the armor saves!
Last edited by MobiusPrime; July 29th, 2005 at 19:24.