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I'm busy making up a new army, but I'm stuck with the general. So what role does you noble play in your 1000 pts list?
PS: my list will only contain a battalion box, a spellsinger and about 6 waywatchers, so no wild riders and the like (yet)
A branchwraith is a always a cheap and reliable character and with annoyance of netlings can stand a chance or at least tie up a enemy character in combat. Or you could go with a Wood elf noble with hail of doom arrows, but I usually use a alter hero with Amaranthine brooch, great weapon, and fimbulwinter shard (yes I know its 5pts over the limit but I ask permission in advance). I send him on solo missions alot and he gets the job done alot of the time. It really depends on what purpose you want him to fullfil, then you have an idea of what to get.
Yeah, the Alter Kindred Noble also can't be the general, so you're cheating in more ways than one .
Seriously, there'd be no question. Every Noble would take the Alter Kindred upgrade if they could, but someone's gotta be the general, and an Alter Kindred can't do it.
Personally, I like either a basic noble with Eternal Kindred (five points for heavy armour and an extra hand weapon is about the most efficient non-magical gear you can buy) along with a Hail of Doom Arrows. I think that a Wardancer Noble could be good, too, at 105 points.
I've played a Waywatcher kindred noble with a hail of doom and an extra hand weapon--it's neat, but the sneaky deployment probably wasn't worth it.
If you plan on having any magical defense at all then you'll have a spell-singer which can be the general . I never said to use him as general, I just assumed that you wouldn't put words in my mouth.
Sorry, I assumed we were discussing a one-hero army (as the majority, I think of 1000 pointers tend to be). I should have stated "your only hero can't be an alter kindred." My bad.
Still, though, the alter kindred noble is really straight-forwardly and obviously good--finding a good second hero to be your general, especially in 1000 points, is a lot trickier.
Personally, my AK Noble is has light armour, Helm of the Hunt, Stone of the Crystal Mere, and Great weapon. 5+/3+ saves are pretty solid, as are five attacks on the charge.
I wanted to start a thread like this, because I was forcasting my army into 2000 pt games (currently, I only play 1000 pts), and I thought that I'd probably only have two characters for 2000 pts. I talked it over with some of my gaming group friends, and they said that is very risky, especially since neither of the characters would be mages or scroll caddys.
For 1000 pts, I run one of two Nobles.
- My favorite is a basic Noble mounted on a Great Eagle, with a spear, light armor, a shield and one magic item (usually the Hail of Doom Arrow, or the Bow of Loren) He's pretty expensive, but he can attack where he wants, he stays relatively safe, and he's not too bad on the charge.
- My other Noble I've experimented with is a Scout Noble with a hand weapon, shield, the Briarsheath and Hail of Doom Arrow. This makes him incredibly difficult to shoot if he's standing in some woods (-1 single model, -1 cover, -2 Briarsheath) and gives him a 4+ armor save in hand to hand.
I like the Scout Noble better than the Waywatcher Noble because you're allowed an armor save (a crappy armor save, but you get one nonetheless), and you're not torn between taking a magic bow, or lose out on your Lethal Shot ability. Plus, the Scout Noble is cheaper.
I posted pictures of my Noble online. Check it out:
Both of those builds sound pretty decent, actually. The one thing I've noticed about Nobles, though, is that their basic bow is basically worthless. Sure it hits on twos, pretty much all the time, but one strength three shot is just not very good.
Another noble I have considered is this: give him an Elven Warhorse, spear, enchanted shield, helm of the hunt, and light armour. Gives him an 18" move, a pretty rockin charge (WS 7, S:5, 4 attacks) and an unusually good armour save (one for mounted, one for armour, two for the shield and one for the helm is a 2+)
He's pretty cheap, to boot--coming in at only 123 points.
Does anyone know when the Noble on foot with the horned helmet model is set to come out?
In any army I tend to bring 1 combat character no matter what race, size of the army, or whatever, its just a given. Then from there I usually do magic defense with a spell-singer. Then everything else is compulsory, but I tend to have a third cheap character. Its a matter of preferance really ...
It's probably worth noting that, in the Hero catagory, the Dryad provides the best magic defense. For 140 points you get a Dryad that's a level one wizard and has a Cluster of Radients--generating two dispell dice.
Sure you can take a spell-singer and a pair of dispell scrolls, but I'm pretty sure your four dispell dice a turn is going to outperform that, most of the time, and you still have room for a combat-oriented spite on a character that's buffer in combat than any spellcaster ever will be.
The main problem is that the Dryad's spellcasting gets shut down by basically everybody, making its magic purely defensive. A shame, but that's how it goes...