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if i charge the enemy in the front, and i lose in battle with war dancers can they run away???
i thought they were immune to pshycology
Heh, I didn't realise that Wardancers were ITP.
If you lose combat, you most certainly could flee.
The only thing that makes you never flee is Unbreakable.
ITP means you ignore Fear, Terror, and Panic, and cannot flee from charges.
Losing combat causes a Break Check, not a Panic check.
Exactly, ITP means you can't flee the charge...which is not good if you think they can...the first time I did it I found out I couldn't its not a good thing. So you always gotta get the charge off first and use the dance that gives you extra attacks and then use the one that gives you extra str. Just alternate between those ones. I did and I took out a group of 16 tomb king heavy cav. It was sweet!