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I was having a flick through the WE book today and saw the rules for the Alter kindred and almost passed out. What great hunters they would be! (as well as basically bashing anything else they fancy)
But now they can be targeted outside a unit (and they can't join one) are they going to be slightly less effective? Wood elves don't really have any cheap skirmish screens.
Just wondered what other people thought. =)
I Find him useful as i give him helm of the hunt, HODA and a GW
5 str 6 attacks on charge and the HODA arrow and his high movement really helps
If you take that combo make sure ya use the HODA *tear* forgot to use it in my last game...heh.
Moving him around without getting owned can be tricky but once you get good at it he's worth it. You have to avoid LOS magic such as magic missles and LOS missles using either terrain or dryads. If he has catapults make sure your screen doesn't give him a line on your alter as he is allowed to overgeuss and hit your alter. Non LOS damaging magic is rare and you should make sure you know the spells and save some dice to dispell it if he has them.
Dryads are good cheap skirmishing screens, Toughness 4 , 5+ wardsave for the cheapest point cost we have
for skirmish screens, i use dryads. Their one of the least expensive options out there. The only problem with an alter, is that he cannot join a unit, leaving him wide in the open. alters work well for challenges, because they can do some nasty damage, and flanking, because they are usually enough to win combat. I dont use them though, i prefer them having eternal guard bodyguards.
"This sure ain't no pansy Eldar Armor, Son"
185th Cadian Armored Div.
"One Shot, One Kill"
Western Border Patrol of Athel Loren
Alters are great but vulnerable for exactly the reasons mentioned. In 6th ed. they were a big part of my game, but now not so much. In the past, I'd run them next to dryads so they couldn't be targeted, and they'd pound away with their magical arrows.
I used two: a highborn and a noble. The former with the bow or loren/bodkins combo and the latter with the HoDA/HotH combo. Equipped with great weapons, they were a potent close combat force, too.
Now, it's really tricky to use them. Screening them with other units means it's difficult to use their magical arrows as LoS is at least partially obstructed. Plus, they're marchblocked nowadays.
So yeah, I'm playing around again with other characters. Tomorrow it's a wild rider highborn with a noble as a BSB for the EG, and no treeman for a change.
I have always used an alter noble and almost never has he been killed by shooting. Yes, you do have to be more careful withe 7th rules but even so, if you position him carefully (usually in a forest) he wont get shot, or if he is shot at it will likely miss from having -3 penalty to hit (longrange, soft cover, single model). Also I always shoot my hail of doom in my first turn, even if the target isnt the best one. That allows me to charge or march without worrying that i havnt shot my HOD (which almost always kills at least its own points maybe double)
"Incoming fire has the right of way"
Witch Hunters 23~15~4 W/L/D
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I find that people dont usually notice him. I send him forwards with a HoD to harass someting from a wood, then in turn 2 or 3 he can support a charge of dryads or wardancers by charging in the flank or rear. With a great weapon, you'd be unlucky in the extreme if your opponent got enough attacks back to kill him, and if you equip him with briarsheath, he's at -4 to hit in a wood, so near invulnerable to shooting too (at least on paper, reccent experience is giving me pause for thought in this regard).
In general, my opponents are usually too concerned with killing my treeman, wardancers or wild riders to think much about my alter.
yes, the alter is allways a must have in my lists, but he never is a game winner. with the HOTH and HOD arrow combo, he is just enough of a threat that he cant be ignored, but most dont see him worth dedicating anything special to killing him. As for having him die, he rarely does, i find little trouble hiding him with his fast movment.
IMO characters are always worth killing if you get the chance. Be it mage, BSB, general...or alter.
To me those VP are too good to pass up.
So if I ever see a character outside a unit, i will do my utmost to kill it.