I guess played as Undead against my buddy and got own. I hate Dwarves! See the army in action, I fail to see how I can stand against so many shows and against so many warmachines with WEs.
Unless your opponent has Thunderers... Or the Anvil... In which case, he will kill much more than 4 models a turn, especially if you field lots of forest spirits. My best friend plays a shooty dwarf list with 2 units of Thunderers, 2 Bolt Throwers, a Grudge Thrower, a Cannon, and the Anvil and I have never gotten close to beating him. Its quite an enigma if you ask me.If you can take out any pie plate of death machines, then all your opponent can do is kill 4 models per turn with their 4 cannons/bolt throwers.
How am I supposed to take this thread seriously after a comment like that?I'm more likely to get laid by telling a strange woman at a bar that I play Warhammer than I am to kill a Runelord.
You say this as if works. Sorry guy, but really to ever get a smart Dwarf player to do that is impossible. Dwarf players are incredably nasty were i play, and they love to deploy in tight corners with full flank support by table edges. I also think that its a little unlikely that eternal guard will ever win in combat. The spear staves are nice against weak opponents, but from expierance, a unit of dwarves will always win in a unit/vs/unit fight, even if you charge. Id reather trade my stubburn for some decent armor, as well.1. Once you get rid of the shooty parts of the Dwarf army, you can basically run circles around the stunties or duck into the forest for a quick getaway. The main advantage of the Woodelves over Dwarves is speed! Shooting and fleeing may not seem very noble, but WE are sneaky.
Waywatcher snipe any Runelords or siege crew at the start of the game, or/and send Wardancers with moonstone if they're unlucky enough to deploy in a forest.
2. If you have a regiment of Eternal Guard AND an Eternal Guard Noble/Highborn, you can give a good long fight. Their multiple decent skilled attacks and good leadership should match the saves and leadership of the dwarves. While the stubborn vs stubby combat is going on, you can flank them with another unit.
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Treekin are not that great however treeman are a boon to an army, especially ancients. Seeing that we get one woods no matter what, they can simple hide within out of sight and treesing right up to the enemy.I wouldn't recommend taking: treemen, treekin.
I would definately recommend dryads, the increased toughness makes them a fairly survivable screen. They can shield your frail elf infantry from the worst of the firestorm.
Don't be too discouraged with the dryads. Remember they cost less than a thunderer, are immune to psych, and have a ward save (if I remember right). So you could easily field more dryads than thunderers for cheaper, and they'll be as resiliant to thunderer shooting as anything in your army. And the special thunderer armor piercing rules don't apply to you.his Thunderers managed to actually kill 80-90 percent of my Dryads at long range