Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Im thinking of starting Wood Elves! I have never played Warhammer before, only 40k.
Can anyone experienced give me a detailed roundup on Wood Elves and why i should start them?
I remember on Warhammer Weekend, my friend and I went to the GW store up in Denver. I was considering getting back into the hobby, but was torn among a few options for a WFB army. I played a game using the WE house army (with my friend playing the Dwarf house army), but still couldn't decide after I had played.
So I'm standing there talking to the GW staff and telling them my predicament. The manager of the place asks me, "well, why would you want to play wood elves?" to which my response was "because the figures are just too cool."
This met with a perplexed look from the manager, who replied, "well, what else do you need?"
I played 2nd edition 40k a lot and was constantly buying new armies to keep up with what was new and powerful. My entire experience was wrapped up in my ability to win games, and I always wanted the army that just could not be beaten. I also never painted a single squad, and got bored with the game very quickly.
So this time I picked an army that was just plain cool. I win less than half of my games, and I've got a nearly-completely painted army, and I'm nowhere near approaching bored with the game.
In short: pick whichever army appeals to you most, be it because of cool models, cool fluff, or just because you like them. Everything else will work itself out.
I've played 40K for years now and I have to say that fantasy is MUCH MUCH BETTER then 40K by a longshot. I like Elves and I was bound and determined to play one of the 3 races. I was torn between High Elves, Dark Elves, and Wood Elves so I bought all of the army books and read all of them through and through. I based my decision on: model appearance, how much the army was going to cost me, and shooting (Elves are supposed to be the best archers...I think :shifty. So I decided to go with the Wood Elves. They are the most recent update that GW has put out of the Elven races. Dark Elves and High Elves are coming out within the next year or so but I didn't feel like waiting that long. I wanted to play now!!! The models are fricken AWESOME the Lord/Noble(s), Dryads, Orion, Glade Guard, Wardancers, and the Cavalry models are just outstanding to look at. And I was excited about painting the army and I couldn't wait to get it out on the table. And to top it off it's one of the easiest armies to paint that I have ever had. You should go with the Woodies. We have excellent shooting and awesome hard-hitting close combat units (Treeman anyone?) I think you will be satisfied if you went with this army but that is just my 2 cents. The decision is up to you.
If anybody disagrees with me Chuck Norris will roundhouse kick you in the face.....not really. But wouldn't it be cool?
I started wood elves for a couple of reasons:
1. I love elves, they rely on skill not brute force, that is more my style
2. Wood elves have the best archery in the game
3. As one GW employee pointed out to me while I was on vacation in London, You need to use strategy to win with the wood elves, so when you win you realize that it wasn't just dice rolls.
4. I like the elf models, just look at a unit of fully painted eternal guard!!! (check out _Toast_ 's eternal guard under the show case for an example. misanthrope09 has some cool eternal guard themed for winter too i believe)
Armies: Wood Elves, High Elves
Warbands Campaign 07: 1st
San Antonio Alamo GT
Go there, it will tell you all.......Also WoodElves are a good army. this is a army to be very tricksy, so if you want to make friends, find another army:shifty:
"This sure ain't no pansy Eldar Armor, Son"
185th Cadian Armored Div.
"One Shot, One Kill"
Western Border Patrol of Athel Loren
It's funny that an army that has T3 and no armour save as its baseline can draw so much negativity. Dare to include a treeman or two and your at risk of being called cheesy. Your opponent can take all the 1+ save troops in the world and they will call it "fluffy".
But seriously, I have played 40k since 2nd Ed and WHFB since 5th Ed and I enjoy playing the WE more than any other army. The models are fantastic and the fluff is cool.
Mirage Arcana Podcast
The "A Smart Player Will..." theory is a complete paradox. If we make an assumption that everything we do is outsmarted, then theoretically we can never win.
Wood Elves are unique in that they don't rely on any ranked units, though such are available. Instead, they rely primarily on skirmishers and hit-and-run tactics, multiple charges, and general sneakiness.
Really good archery to soften up or eliminate enemy units.
Forest Spirits hit really hard, cause fear, have a limited ward save, but don't get ranks (unless you want 10+ treekin).
Wardancers and Wild Riders are great combat units that need to get into combat quickly so that enemy magic and shooting doesn't hurt them.
Lots of variety with your characters and the kindreds they can choose.
The annoying ability to shift terrain pieces.
You can play a very shooty army. A very mobile army (fast cav, flyers). A forest spirit army. An all-asrai army. A balanced list. An infantry list. A magic-heavy or magic-light list. Lots of choices for someone who likes to experiment.
Some opponents do find it frustrating. The OK players I last faced moaned how he hated playing Wood Elves because his ogres couldn't just crash across the board and blast into something.
AS much as it kills me, Fantasy is better. There are more dynamics to the game, more aspects to it. Most of all, tactics are not used in 40,000 at all other than Deepstrike and Infiltration, even then I think they barely count. WEs are great because they are hard to play, but great army to figure out, because every unit counts in the army, not like Monolith dropping for the sky and basically its over if you got nothing 8 or higher. In 40,000, everything seems to be one-upped, not balanced in the least bit (of course an over abundant of 1+ armor in Fantasy is pretty stupid too but nothing like AR14).
I started WEs for the challenge be it the unmoving Dwarves, overwhelming Undead or the ironclad Brets on their horses. WEs could do for a change in a number aspect to be more... solid, WEs has far to many one hit wonders or stuff that falls short of practicable.