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I've seen a lot of lists, but very few that have warhawk riders in their army lists. I've seen all tree lists, all horse lists, all shooter/skirmisher or blades lists, but very few bird lists.
I'm not planning on making a bird list (i like a little bit of everything), but I think a few could be useful for harassment, march blocking and rear-charging. I was wondering if anyone used them and if so what for, what number in the unit etc.
Or ... if you don't use them, why not?
I only rarely make a list that doesn't include at least 3 warhawks - I'm actually very fond of the bird surfers.
Like with most flyers, warhawwks are good for warmachine hunting, march blocking, rear charges, and various mayhem. Aside from that, I find them very useful for charge-baiting - the army I play most often against is bretonnians, and I've found an easy way to get rid of pegasus knights is to bait them with warhawks, and flee in such a way that the pegasii end up in short range of glade guard. Maybe I've just been lucky, but I've never had 3 pegasus knights successfully stand up to 10 st4 arrows.
I've found the hit and run skill to be very useful as well - I'll send the warhawks after a good meaty flank if I think I can take down everyone who can attack back, and then flee the combat to fly off for more mayhem. I've found this trick to be good at getting some enemies to break away from their strategy and try to persue warhawks (mostly when dealing with fast cav and flyers), which almost always leaves my enemy vulnerable somewhere else.
I usually run them in units of 3, but with a few exceptions, I'm a big fan of minimum unit sizes.
Couldn't agree more with misanthrope. They're a nice unit for all those things he mentioned, and aren't horribly expensive. 10 S4 Attacks on the charge isn't too shabby either.
Most people run them in units of 3. I would say this is because you probably can't get more than 3 into combat at once normally and so for a unit that can fall fast, the minimum size seems good. This way it is easy to be able to throw them away at killing a warmachine, even if you are sure they will die soon afterward. I've never used them, but I haven't played too many big games. (see signature) I have decided that I am go with Great Eagles for the task of Warhawk Riders. They are cheaper by a long shot. Though they take up your Rare slots. And well they have less wounds and attacks than 3 Warhawks. I'm going to see how it works, seems worth it and I don't like Treemen. Only 50pts for a Great Eagle vs 120 for 3 Warhawks.
I think they fill different roles than great eagles.
I always sacrifice my great eagle to some greater good. At 120 points warhawk riders are still expendable but less so.
The riders are better able to take down warmachines and negate flank bonus. They also capture table quarters and do everything else that a US5 unit can do.
I would say that is worth the extra 70pts though it depends on your uses of course.
I've just never bothered to get the models though I think I will soon.
I've never used Warhawk Riders, I simply don't have the models for it yet.
When I bought my Wood Elf army, I spent my tax return on about $320 worth of Wood Elves to make up a 2150 point list. I have enough models for exactly 2150, with no variety in my army yet. I simply built for one list I wanted to run, and left it at that.
I do, however, want to use Warhawk Riders, if for nothing else, just for the idea that some dude riding on a bird is cool.
I personally am thinking of replacing my 240 points worth of Waywatchers with some Warhawk Riders and a Great Eagle. I think that would be a really fun list.
Warhammer Fantasy: Vampire Counts | Wood Elves | Chaos
im in love with warhawks, i just wanted to simply put that in as people have coverd the rest of the bases.
They get a decent amount of attacks(not really, but its enough), they fly and can get to flanks/war machines easy, and look cool.
also, they have 2 wounds(unless my codex lies...again. I swear gw made my codex just fullll of typos)