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  1. #1
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    1000pt All Around List

    HQ: 105
    Farseer: Fortune, Guide (fortune harlies, guide walker)

    Elite: 412
    Harlequins x8 shadow seer 8 kisses 206
    Harlequins x8 shadow seer 8 kisses 206

    Troop: 192
    Dire Avengers x8 96
    Dire Avengers x8 96


    Heavy: 290
    Fire Prism 115 (Good vs high armor and hoards)
    Fire Prism 115
    War Walker x2 Scatter laser 60 (good for hoards and light tanks)

    Total: 999

    Suggestions are very welcome


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  3. #2
    KITTENS GIVE MORBO GAS! theyak's Avatar
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    385 (x8)

    Hey there, so for the farseer, if he is planning on using both of the psychic powers in the same turn, to bolster th forces, he will need to pick up an additional upgrade to allow him to do that.

    harlies are indeed nasty, but do you really need two squads of them?
    I would rather see some diversification.
    Are the dire avengers vanilla? no exarch, nothing?
    I would much rather see rangers or pathfinders than naked avengers. Or even some guardians with a platform.

    The pair of fire prisms is fine. War walkers as well.
    W/D/L Eleventy trillion billion/NONE/ NONE - I am STILL rulezor!
    WINDMILLS DO NOT WORK THAT WAY!

  4. #3
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    Modified

    HQ: 125
    Farseer: Fortune, Guide, Spirit stones

    Elite: 250
    Harlequins x10 + shadow seer all kisses 250


    Troop: 274
    Dire Avengers x10 exarch dual catapluts 137
    Dire Avengers x10 exarch dual catapluts 137


    Heavy: 290
    Fire Prism 115
    Fire Prism 115
    War Walker x2 Scatter laser 60

    Total: 939

    I am left over with 61 points, i can take out the walker and put in a wraithlord, or i can take out the avengers and holofields on both prisms, or add another identical walker in the squad, i have a lot of choices if i take out the walker...does anyone have any suggestions?

  5. #4
    KITTENS GIVE MORBO GAS! theyak's Avatar
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    385 (x8)

    Alrighty, I would suggest either: an identical walker for some scatter laser goodness(that's a LOT of shots)
    or, go give the exarchs some love with bladestorm.

    I think the extra walker will avail you the most.

    I would put in a wraithlord in place of a prism and a few harlies.

    the wraithlord will give you some stability as a backup CC support love. an WLs are cool.
    Just be sure to keep him close to your farseer so you don't have to take wraitsight checks.
    W/D/L Eleventy trillion billion/NONE/ NONE - I am STILL rulezor!
    WINDMILLS DO NOT WORK THAT WAY!

  6. #5
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    Thanks for the help

    Thanks for the help...I'm thinking of putting the wraithlord instead..but sometimes those rending shots mess him up really bad, and i can't do the dual prism shot to kill marines, and i can also kill mass amounts of hoards

    HQ: 125
    Farseer: Fortune, Guide, Spirit stones

    Elite: 206
    Harlequins x8 + shadow seer all kisses 206


    Troop: 289
    Dire Avengers x10 exarch dual catapluts Bladestorm 152
    Dire Avengers x10 exarch dual catapluts 137


    Heavy: 380
    Fire Prism 115
    Wraithlord EML, Star Cannon 145 (can put fire prism instead)
    2x War Walker x2 Scatter laser 120

    Total: 1000 exact
    2 fire prisms is good and fire prism and wraithlord is also good
    Last edited by mshetsi; July 25th, 2007 at 00:35.

  7. #6
    KITTENS GIVE MORBO GAS! theyak's Avatar
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    385 (x8)

    While the avatar IS nice, the farseer here will help your army far more than the avatar will.

    Overall, the wraithlord is a better tactical choice for your army. if something is within assault cannon range of the wraithlord, your dire avenger should be able to put the HATE on that speeder, or the warwalkers on the dreadnaught.

    You may consider going with a bright lance on the WL for anti high AV hate.
    Once in a while you get yahoos who decide a landraider is great at 1000pts, or vindicators(more common) giving yourself an option to blow them up easily is a good idea.

    One fire prism should do rather well, at 1000 pts you shouldn't see oodles and oodles of hordes, jsut oodles. ;P
    Which your warwalkers, fireprism dispersed and dire avengers should do very well at dispatching.

    Against MEQs you've got the fireprism, not to mention massed wound potential with the scatter lasers. Its a win win situation. AND you have the harlequin anti-MEQ goodness too.
    I think this list is pretty good.
    W/D/L Eleventy trillion billion/NONE/ NONE - I am STILL rulezor!
    WINDMILLS DO NOT WORK THAT WAY!

  8. #7
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    thanks

    I never thought of it that way, and i remember i can put the wraithlord in cover i will use this vs a few people soon and see how it will go, man guided walkers thats 16 S6 shots will kill all light tanks and most of the time medium ones too.

    I do have one question though...what do i do vs phsycannons from the greyknights...those things are totally unfair they will kill farseers in ONE shot cause its s6 ap4 heavy3 no invulnerable save allowed, i can put him on a bike or in cover but one missed save and hes gone.

  9. #8
    KITTENS GIVE MORBO GAS! theyak's Avatar
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    385 (x8)

    Your farseer is an independent character, and should never, EVER EVER EVER be able to be targeted. Put him behind the dire avengers, or at least abreast with them. put him near/behind the wraithlord, behind the harlequins, WHATEVER, but he should never be allowed to be shot at. By the time he's being shot at, you have probably lost the game by then.

    If your concern is GKs are indeed a concern, but at 1000 pts, there are very few of them.

    The dreads can be targeted at will, the rest you charge one at a time using the harlies.

    GKs are pesky because they are resiliant at range due to the shrouding.
    Harliquins give the same headache right back, only they will own them in CC.
    Just be sure you charge them so you are only engaging 3 or 4 models at a time so you can wipe out all of them in contact so no hits come back. THEN, all you have to worry about is rending the rest to death on his turn.
    Don't let him dogpile the harlies, they are awesome with the hit/run ability but you NEED to survive until the end of HIS assault phase to make it work.
    W/D/L Eleventy trillion billion/NONE/ NONE - I am STILL rulezor!
    WINDMILLS DO NOT WORK THAT WAY!

  10. #9
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    So if a attach the farseer to the harlequins will he gain the shroud ability as well?

  11. #10
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    385 (x8)

    Quote Originally Posted by mshetsi View Post
    So if a attach the farseer to the harlequins will he gain the shroud ability as well?
    No. You have missed my point. ;P
    allow me to illustrate.

    In the big rule book, independent characters have special stipulations around being shot at.
    Your oponent cannot willy nilly shoot at your IC(farseer)unless he meets those stipulations(which he should never, EVER meet).pg50 and 51 in the main rule book, all about characters.

    He should most definitely NOT be put with the harlequins. He should be kept safe, behind your troops lines, bolstering them with his psychic abilities and such(though psychic hoods will wreck your day).
    W/D/L Eleventy trillion billion/NONE/ NONE - I am STILL rulezor!
    WINDMILLS DO NOT WORK THAT WAY!

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