Dark eldar 1000 point kabal - Warhammer 40K Fantasy
 

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  1. #1
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    Dark eldar 1000 point kabal

    i made another 1000 point list and this time im actually using haemonculi. i hope i didnt get the pt values for the haemonculi wrong cause im missing my codex right now. i gave the raiders disentegrators as i think that my 2 sniper squads is enough in 1000 points and if im overly desperate i have the raider squads and disentegrators.

    HQ:
    2 Haemonculi = 116
    2 destructors
    2 scissor hands
    2 hellion skyboards

    Troops:
    10 warriors = 100
    2 dark lances

    10 warriors = 100
    2 dark lances

    Raider squad = 158
    8 models
    splinter canon
    blaster
    Sybarite
    agoniser
    plasma grenades
    splinter pistol
    raider
    Disentegrator

    Raider squad = 158
    8 models
    splinter canon
    blaster
    Sybarite
    agoniser
    plasma grenades
    splinter pistol
    raider
    disentegrator

    Elites:
    10 Wyches = 228
    wych weapons
    plasma grenades
    sybarite
    agoniser
    splinter pistol
    raider
    Disentegrator

    Heavy support:
    Ravager = 120
    3 disentegrators

    Darklances/blasters = 6
    Disentegrators = 6
    Splinter canons = 2
    Total = 1000

    Last edited by Sesshomuronay; September 6th, 2007 at 08:52.

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  3. #2
    Senior Member dizzie's Avatar
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    Good list.

    The heamies won't need the plasma grenades at I 4 its a waste of points.
    You want to keep them out of combat anyway, the only time you really want to put them into combat is to protect them from shooting so don't worry about them being able to strike first.

    You may wanna shave 2 wyches off your wyche squad and give it to warrior squads instead, 8 wyches is plenty. Warrior squads are more likely to lose numbers fast so its best to give them the higher numbers in their squads.
    If you're always worried about crushing the ants beneath you...you won't be able to walk.

  4. #3
    Resident Mongoose Mongooseo's Avatar
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    The wytche squad is also 1 point over what it should be;Y
    and second what dizzie said.

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    good advice but im going to leave my wych squads as they are because i dont have any extra warrior models and dont want to buy a whole box. i had extra points so i gave the haemys grenades just for the heck of it. and the wych sybarite i did pay n\1 extra point but thats cuz i dont like 999 pt lists if its 1000 it looks koola.

  6. #5
    Tomb King medic_4077's Avatar
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    A Gruesome Talisman for each Sybarite would be better than grenades for the Haemonculi.
    CC could be messy without an Dracon bringing it home but at only 1000 points you might not feel the lack. Your HQ looks like a real finesse unit. Let us know how well they perofrm and survive compared to a 120 point Dracon with Shadowfield.
    War Record Since Sept 2005
    Old Codex 48-20-9 Dark Eldar
    New Codex 1-0-0 Dark Eldar

  7. #6
    Dark Eldar Gerbil Splata's Avatar
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    also, you can't use plasma grenades on haemonoculi because scissor hands are poison blades with benefits, but not enough benefits to allow you to use plasma grenades with them. ie. you can't use plasma with poison.

    if you don't use the points they count as automatic victory points for yourself at the end of a game
    Caps-Lock, its like cruise-control for AWESOMENESS!
    Dear Game Developer,
    Rock is cheese, Paper is just fine
    Signed Scissors.

    WWP and other Dark Eldar how to
    http://forums.relicnews.com/showthread.php?t=149386

  8. #7
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    didnt know haemys couldnt take plasmas. oh well i guess ill edit it but i might add gruesome talismons, also haemonculi can do great with their flamers.

  9. #8
    Member Aracor's Avatar
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    They CAN, it just won't help. Poisoned blades aren't allowed to be used in conjunction with any other close combat weapon (extra attacks, plasma grenades, etc).

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