HOw many S6 shots can an army chuck if an army can chuck S6 shots? - Warhammer 40K Fantasy
 

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  1. #1
    Nox Archnomad's Avatar
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    147 (x5)

    HOw many S6 shots can an army chuck if an army can chuck S6 shots?

    Well, this is the latest Eldar army, bring it on!

    Its inspired by something Chered said a while ago about an AV10 rich enviroment.....

    HQ
    Farseer
    Jetbike
    Singing Spear
    Guide
    123

    This one is there to guide the warwalkers, and is on a Jetbike for fluff and modeling reasons.

    Troops
    6 Jetbikes
    2 Shuriken Cannons
    Warlock
    Singing Spear
    200

    6 Jetbikes
    2 Shuriken Cannons
    Warlock
    Singing Spear
    200

    6 Jetbikes
    2 Shuriken Cannons
    152

    Fast Attack
    2 Vypers
    Shuriken Cannons
    120

    2 Vypers
    Shuriken Cannons
    120

    3 Vypers
    Shuriken Cannons
    180

    Heavy Support
    A combination of war walkers, im unsure what squad sizes they should be, but they number:
    4 War Walkers with 2 Scatter Lasers

    2 War Walkers with 2 Star Cannons

    400 points in total


    POINTS: 1500
    INFANTRY: 0
    BIKES: 21
    VEHICLES: 13
    S6 SHOTS (maximum possible): 100 if i count correctily

    C&C wanted, Archno

    Thanks all

    omgitsduane:

    Quote:
    Originally Posted by Archnomad
    Well I picked up my first model when I was 7.

    I misunderstood that... ALOT

    [SIGPIC][/SIGPIC]

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  3. #2
    The Fallen Cheredanine's Avatar
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    411 (x8)

    This is pretty close to my own army, my HS tends to look like:
    3 walkers - scatter lasers (180)
    3 walkers - shuriken cannon (120)
    1 walker - bright lances/1 nightwing

    and my bikes tend to go as either squads of 3 with a warlock or squads of 9 (occasionally with a warlock)
    Everything you have been told is a lie!


  4. #3
    Senior Member Mad Cat's Avatar
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    951 (x8)

    I'm working on a true max out St6 army

    HQ: Farseer, guide, spear, runes of warding - 93

    Troops: 3 Bikes, shuriken cannon, + warlock, spear, embolden - 129
    Troops: 3 Bikes, shuriken cannon, + warlock, spear, embolden - 129
    Troops: 3 Bikes, shuriken cannon, + warlock, spear, embolden - 129

    Fast: 3 Vipers 2 Shuriken Cannon each - 180
    Fast: 3 Vipers 2 Shuriken Cannon each - 180
    Fast: 2 Vipers 2 Shuriken Cannon each - 120

    Heavy: 3 War Walkers: 2 Scatter lasers each - 180
    Heavy: 3 War Walkers: 2 Scatter lasers each - 180
    Heavy: 3 War Walkers: 2 Scatter lasers each - 180

    I am thinking of upgrading the warlocks to have the heavy flamer type power and dropping runes of warding from the HQ.

    The army has 129 St6 shots that should kill 18 marines a turn without using guide or the shuriken catts & spears.
    Quorn! - Protein for the Protein God.

  5. #4
    Senior Member king88mob's Avatar
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    122 (x2)

    just a thought, but how can you have a ST6 army without fielding a ridiculous number of warp spiders ?

    2per, 4 on the exarch. granted no range, but great mobility to work with the rest of your units!

  6. #5
    Nox Archnomad's Avatar
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    147 (x5)

    I thought of this the other day as well mate xD. But yeah like you said, its about the range more than anything
    omgitsduane:

    Quote:
    Originally Posted by Archnomad
    Well I picked up my first model when I was 7.

    I misunderstood that... ALOT

    [SIGPIC][/SIGPIC]

  7. #6
    I AM the Evil Twin! Jared van Kell's Avatar
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    1466 (x8)

    Now that is a lot of firepower. I pity the horde army that has to go up against that.

    JvK :happy:
    Basically life sucks, there is only war and you're probably gonna get eaten by Tyranids, have fun.

    http://www.threadbombing.com/data/media/2/trek_hmm.gif

  8. #7
    Hive Fleet Níðhöggr sodcactus's Avatar
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    27 (x1)

    Quote Originally Posted by Mad Cat View Post

    Troops: 3 Bikes, shuriken cannon, + warlock, spear, embolden - 129
    Troops: 3 Bikes, shuriken cannon, + warlock, spear, embolden - 129
    Troops: 3 Bikes, shuriken cannon, + warlock, spear, embolden - 129
    A genuine question, how well do you see the bikes performing in squad of 4? At the first loss they are forced to take a morale check and moving 3D6" if fleeing I have seen Jetbike-squadrons leave the field before even being close to the enemy.
    {Sodcactus}
    Member of S.I.S.A
    Playing Tyranids (4500 p), Black Templars (3500 p) and Lizardmen (2500 p)
    Of course I have a blog

  9. #8
    The Fallen Cheredanine's Avatar
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    411 (x8)

    this is the point of embolden on the warlock, with his leadership and re-rolls these units dont run
    Everything you have been told is a lie!


  10. #9
    Hive Fleet Níðhöggr sodcactus's Avatar
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    Aha, OK.

    Haven't played much against Eldars, especially not the latest codice so I have very sketchy know-how about their psychic powers, but I should have guessed that there was some counter to that flaw :-)
    {Sodcactus}
    Member of S.I.S.A
    Playing Tyranids (4500 p), Black Templars (3500 p) and Lizardmen (2500 p)
    Of course I have a blog

  11. #10
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    I recently thought of an idea that would capitalize on the S6 shots of the Eldar. Are these lists realistic ones?

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