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I'm new to the Warhammer 40k hobby and the Nids. I've had a couple of beginner games at my nearest games workshop. I need help creating a basic 500pt army list and this is what i got so far:
3 Warriors with Enhanced Senses, Toxin Sacs, 1 Rending Claws, 2 Scything Talons, Deathspitter, Devourer, and Venom Cannon-118pt
6 Genestealers with Rending Claws-96pt
10 Gaunts with Fleshborers-60pt
10 Gaunts with Fleshborers-60pt
Zoanthrope with Toxic Miasma, Warp Field, Warp Blast, and Synapse Creature-65pt
2 Biovores with Toxin Spore Mines-104pt
Please tell me what you think and if any changes are needed.
Well it's a nice starter list, although you should try to get in a hive tyrant as soon as possible, since they are the best HQ you can aim for.
Then, switch around some of the gear of the warriors, since they lack focus. If they are shooty, then make them shooty and don't spend on melee upgrades. If they are melee (a decent posibility with run now in 5e) then focus only in melee. Mixing a bit of every weapon like you have makes an all-rounder that doesn't perform exceptionally well in any given role... which is what you really need to play semi competitively in 40k.
If you want to shoot down vehicles with them, pick two warriors with scything talons and deathspitters and the third with scything talons and a venom cannon (enhanced senses, toxin sacs and other upgrades depending on the points you have to spare). If you want to hunt infantry, grab twin-linked devourers for each of them and shoot infantry to death. If you want a versatile HQ with a bit more survivability, you can grab a couple of the scything-deathspitter warriors and put a barbed strangler on the third. The templates can seriously hurt large infantry squads and your warriors will be safe from most return fire, since they will be far away.
Also, (and don't mind if it is for friendly games only) try to stick to the points limit, or go under rather than above for serious games. Some opponents are very very strict about it, and those 3 points above the limit can raise issues in official games. I've never had the problem myself, but I only play casual games.
Hello and welcome!
I agree on all the above. Additionally, I'd drop the boivore. I've never had them do anything effective in a single game. The template for the mine is just too small. Plus the mines themselves cause issues with killpoints. Go with a carnifex instead.
Totally agree with everything said here.
Get a Hive Tyrant
Focus the warriors
Drop the Biovores.
In fact, if you have not yet purchased anything, I would highly recommend just buying the Battleforce box. I think that will get you awfully close to 500 points, and most of the stuff in there you will use off and on in all of your lists.
After the battleforce, buy a Hive Tyrant.
Thanks for the help. I think I'll drop the Biovores and make the Warriors shooty warriors. What should I replace the Biovores-104pt with?
D'oh, I hadn't noticed the biovores... I never use them. I really love the concept (like those huge bugs that shoot down large spaceships in starship troopers, although those are more like exocrines) but they don't work. And the fact that they give away free killpoints (depending on rules interpretation) only makes them worse.
Well, I don't have the codex in front of me right now, but you could try to field a cheap dakka tyrant or drop a couple of gaunts and get a dakkafex. They are both very good, useful and tough units which will be useful for almost any armour size.
I think I'll just drop the biovores for a dakka tyrant. Can a tyrant have two sets of twin-linked devoures or only one?
Tyrants and carnifices can have two sets of twin-linked devourers (or fleshborers or deathspitters, for that matter) which means # of shots = 4x the number of attacks in their profile, with re-rolls to hit and wound. (Nasty! )
That's awesome. I'mma give my tyrant two sets of twin-linked devourers so that'll give him 12 attacks. Tyrants are the best kind of hq because they're monstrous creatures.
Maybe drop the biovores for now but I'd urge you to give it a go in future. They can be v useful in the objective games, and you don't HAVE to shoot them in the KP game. Sure, its a waste of the 50 pts, but my friend has a 1k point nid army and I've never seen the biovore not be worth it in a game.
Also with the KP mission, if your opponent is shooting at the biovore, chances are you're a) already in trouble as he should be WELL hidden or b) they're shooting at him instead of something more damaging. A lone biovore is a lot of fun.
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