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I plan to have a game with my friend which he play Choas Marine and this is how my Army list any coment >.< or tactic?
Gene 8 (+Acid Maw) + (+A) + (+S)
Gaunt 16 ( +Spnefist )
Homogaunt 8 (+S) (+I)
Zoanthrope 1 (+Warp Blast)
another question about the consolidation that at the end of a combat and unit's opponents are all destroy we can consolidate with D6 and we can't get in the combat right? so they got a change to shoot at our units?
Last edited by panzero; September 19th, 2008 at 17:49.
Before placing any comments, I just wanted to point out that your list is just that, yours. It should reflect your play style and include the units you, as commander, like and have fun to use, in the playfield.
With that in mind, I would not play such a list for my own reason and past experience, among them:
- I don't like warriors and have never found a use for them. They die really fast. Doesn't mattter if CC or shooty.
- I don't upgrade my gaunts
- With exception made to scuttlers (in large points) and feeder tendrils, I don't upgrade genestealers.
- The gaunts don't stand a chance in CC with Chaos Marines. You simply don't have the numbers.
- The whole army has to fit a purpose and work together.
My list would be something like:
- Hive Tyrant with TL devourers, ES
- Genestealers, feeder tendrils x 6
- Genestealers, feeder tendrils x 6
- Carnifex, Venon Cannon
- Zoanthropes, warp blast
I don't have my codex with me, so I can't exaclty quote the list point value, but it should be very close to 500pts, if it goes over, take the Zoes out and boost the HT maybe with a guard or increase the size of the genestealers broods.
You main goal is to keep the genestealers safe and in cover, ready to capture or defend objectives.
Use the Hive Tyrant to kill enemy infantry from a safe distance and feel free to engage any troop which don't have power fisted sergeants.
Carnifex can either get more infantry or armor, depending on opportunity.
If you fit the Zoanthrope, which I think you could, then use it to kill infantry first and then armor.
Again, protect the genestealers at all costs and they will win the game for you. In low points games, there is not a lot that the Chaos player can bring to the table that this list can't handle.
I would edit your post so that you don't have the stat values, because that is against forum rules.
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It's a nice list and fairly balanced there are just a few stumbling points that could trip you up. The list seems low on tank busting if your opponent fields a dread or a rhino you may have trouble nutralizing it with only the zoanthrope, I would suggest adding a venom cannon onto your existing warriors even though it can only glance it's still your best bet. Second i've found squad upgrades in such a low points game to be a little risky especially when all your units don't get a save against even the basic weapon of a chaos marine, I would suggest dropping the upgrades and fattening out the broods a little so they still have some combat potential when the hit the chaos lines. So thats my two cents and good luck let us know how it turns out for you.
I personally never take hormies much less upgraded hormies in a low point game against any kind of marine. You just won't have enough of them to really do anything useful. Also what do your warriors have equipped? In your post you didn't say.
For the stealers I would say to drop the upgrades and add more. They kill mainly through rending against marines because of a marines high armor save. They simply don't have enough attacks to try and kill them through weight of attacks.
In that list you will probably run into synapse problems. You simply don't have enough/what you have isn't very hardy. I suggest either giving it to the zoa or changing warriors for HT or adding more warriors, depending on what you have for models.
Finally with the consolidation question. You only consolidate D6 inches if you win the first round of combat. Otherwise you will only consolidate 3", and yes in 5th edition you can no longer consolidate into another combat. So after you win combat, if It's not in the first round of combat you can consolidate 3" but you still have to stay at least 1" away from other enemy models.
Hope that helps, and good luck.
I have play with my friend today. and that he use is champion with a demon weapon and what mistake is that I forget to put down zoanthrope >.< and mostly choas marine shoot and kill all my gaunts and when my gene charge they get only 1 chance to kill 1 troop and after that my gene was all killed by shooting TT__TT
Now switch to a list like I propose and check his face when, on his shooting phase, he has to decide:
- Am I going to shoot that Hive Tyrant that on next turn will decimate my squad with 12 shots that re-roll to hit and re-roll to wound and charge the rest, if any is left?
- Am I going to shoot the Carnifex that will drop a large template on my troops and kill half of them (str 8 large template)?
- Am I going to shoot the Zooanthrope that will drop a small template that will potentially kill 3/5 MEQ (small template, but str5, ap3 ) ?
- Or am I going to be concerned to be assaulted by a full squad of genestealers if I don't do anything to them?
With your current list, he has no trouble:
- Warriors pose no threat
- Gaunts pose no threat
So basically he has to deal with only Genestealers and your Zoanthrope. The Zoanthrope shouldn't be hard to kill in CC, so plan is to shoot the Genestealers and tie the Zoanthrope.
On a side notice, it appears that what you have is just the contents of the battle force plus a Zoanthrope. Nothing wrong with that, but if you want to play Tyranids and have some degree of success with them, consider the following to expand your forces:
- One Hive Tyrant, wings, twin-link devourers and enhanced senses
- One Carnifex with twin-link devourers and enhanced senses
- One Carnifex with Venom Cannon and Scything Talons
- Two more Zoanthropes
Add the above to what you have and you should have a nice 1000 pts of solid Tyranids.
Then after that is more Carnifexes and more troops (4 squads of 8 stealers with Feeders and scuttlers) and 2 squads of at least 20 normal termagaunts with no upgrades.
A side notice on other models:
- Brood lords: Nice model but has no place on a serious list. There is no way I can justify taking a Brood lord instead of a Hive Tyrant.
- Warriors: They are very, very, very fragile and die really fast. Take Carnifexes instead.
- Hormagaunts: they are fast indeed, but also low strength. Unless supported by synapse, they will lose combat and run. Use them on special occasions only when you know your opponent (Tau, for example)
- Spinegaunts: Cheap, but I'd rather go the termagaunts, just because of str 4 shooting
- Raveners: Too expensive and you don't get the numbers to be effective.
- Gargoyles: Suffer from the same issue as any other gaunts, str3
- Lictors: Awesome model, but.... they really suck. Until a new codex comes out, my advice would be not investing in them.
- Biovores: See above.
As a last note, don't forget to check the tacticas section for a better understanding on how each unit operates, which upgrade to use and when to use them.
Good luck on your next battles.
Last edited by Cowboy; September 24th, 2008 at 19:48.
This thread belongs in the army list section
Spambot kill tally. . .337
I was kinda wondering when someone would get to that Rabbit. Good show.
Anyway a lot of the above comments are very useful and you should at least put some thought into them. The problem with Genestealers in the new edition is really not being able to consolidate into combat. The fact is they are kind of a one trick pony. Either they rock and will almost always wipe out the opposing squad in CC leaving them to be shot to death during your opponents turn. Or they do poorly and get owned, and even though they are still in combat there is little to no chance of them living long enough to see your round. Rarely have I seen them survive to my next round after entering combat. This is why you need other threats to back them up with so they can concentrate on the juicy targets.
I must say that while at first glance we seem to have incredibly diversity, for a serious list that you hope to win with there is just not all that many options. I would maybe suggest a Broodlord for those occasions when your opponent is running a Special Character heavy list, but I believe that there is a guide to converting a plain 'Stealer into one, kicking around the forums somewhere. But a BL and retinue can make excellent Char killers with the IA upgrade.
Good luck with your next list and I hope you pick up some better luck in your next battle.
FOR THE HIVE!
Thx for evey comment I will post a next result about my next battle ^^