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  1. #1
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    1500pts, First List

    Hello,
    This is my first attempt at a list. Any feed back would be greatly appreciated. I do have one question though. I currently have 3 war walkers and 2 fire prisms. I was planning on running the War Walkers as a squad but it looks like they function independently thus putting me over my heavy support choices by 2. Does this make the list below invalid or am I ok with what I've got.

    *****HQ*****
    Avatar (1) 155 pts
    Farseer (1) spirit Stones, Doom and Guide 120 pts

    *****Troops*****
    Dire Avengers (10) Exarch Bladestorm and Avenger Shuriken Catapult (Rides in WS) -152 pts
    Guardian J.Bikes (6) 2 S.Cannons - 152 pts
    Guardian J.Bikes (6) 2 S.Cannons - 152 pts
    Wave Serpent (1) Twin linked Eldar Missile Launcher - 120 pts

    *****Heavy Support*****
    War Walker Squadron (3) All w/ dual scatter lasers and star engines - 225 pts
    Fire Prism (1) w/ Holo-field - 150 pts
    Fire Prism (1) w/ Holo-field - 150 pts

    *****Elites*****
    Striking Scorpions (15) Exarch w/ Scorpions Claw, Stalker and Shadowstrike - 136 pts


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  3. #2
    Member Braver's Avatar
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    Cool list! do you need the vehicle upgrade on the warwalkers? could possibly use those points elsewhere

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    Member Lore_Colten's Avatar
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    I dont think warwalkers can take star engines. other then that, its a solid list. my only quarel are the jetbikes. 4 units of 3 are better than 2 units of 6.
    Funnist warhammer moment ----> http://www.youtube.com/watch?v=Kr2jlCyCJBI


  5. #4
    Nightlord frozencore's Avatar
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    Stick with the units of 6, if any unit of 3 takes a single casualty they might run off the board.

    Warwalkers can't have star engines, but otherwise they look great. I take a unit like that myself.

    The Avatar isn't really adding much in your list as the vast majority is fast of in a transport.

    15 scorpions is a bit much, 10 should be more than enough.

    I might upgrade from a EML on the serpent to a BL.

    If you drop 5 scorpions, get rid of the avatar, and get rid of the illegal "upgrades" on the warwalkers you can get another squad of dire avengers in a wave serpent.

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    Quote Originally Posted by frozencore View Post
    Stick with the units of 6, if any unit of 3 takes a single casualty they might run off the board.

    Warwalkers can't have star engines, but otherwise they look great. I take a unit like that myself.

    The Avatar isn't really adding much in your list as the vast majority is fast of in a transport.

    15 scorpions is a bit much, 10 should be more than enough.

    I might upgrade from a EML on the serpent to a BL.

    If you drop 5 scorpions, get rid of the avatar, and get rid of the illegal "upgrades" on the warwalkers you can get another squad of dire avengers in a wave serpent.
    Revised list below. I fixed a few errors.

    Got rid of the Avatar.

    The unit of striking scorpions was only supposed to be a 5 man squad---bumped it up to 10 and adjusted the point cost.

    Removed the Star engines from the War walkers, don't know what I was doing there...had the codex in front of me.

    *****HQ*****
    Farseer 1 spirit Stones, Doom and Guide 120 pts

    *****Troops*****
    Dire Avengers 10 Exarch Bladestorm and Avenger Shuriken Catapult (Rides in WS) -152 pts
    Guardian J.Bikes 6 2 S.Cannons - 152 pts
    Guardian J.Bikes 6 2 S.Cannons - 152 pts
    Wave Serpent 1 Twin linked Eldar Missile Launcher - 120 pts

    *****Heavy Support*****
    War Walker Squadron 3 All w/ dual scatter lasers - 180 pts
    Fire Prism 1 w/ Holo-field - 150 pts
    Fire Prism 1 w/ Holo-field - 150 pts

    *****Elites*****
    Striking Scorpions 10 Exarch w/ Scorpions Claw, Stalker and Shadowstrike - 216 pts

    List totals 1392 with changes. Leaving 108 extra points.
    Was thinking that I could either add another smaller group of J.Bikes with no upgrades or adding a pair of warlocks to the Farseer. Again any more help would be appreciated.

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    Member Braver's Avatar
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    With 108 points i would do one of two things:

    1) A 5 Man Warp Spider squad for 110 points with no upgrades
    2) A 10 man gaurdian squad with scatterlaser for 95 or some other armanment.

    Its a choice of hard hitting speed or own depployment zone objective protection plus long range fire support.

    Both good in my opinion.

  8. #7
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    Taking the advice above the final list would be as follows. This is what i'll shoot for unless anyone else has input/ideas/suggestions. Thanks for the feedback Braver!

    ****HQ*****
    Farseer 1 spirit Stones, Doom and Guide 120 pts

    *****Troops*****
    Dire Avengers 10 Exarch Bladestorm and Avenger Shuriken Catapult (Rides in WS) -152 pts
    Guardian J.Bikes 6 2 S.Cannons - 152 pts
    Guardian J.Bikes 6 2 S.Cannons - 152 pts
    Wave Serpent 1 Twin linked Eldar Missile Launcher - 120 pts

    *****Heavy Support*****
    War Walker Squadron 3 All w/ dual scatter lasers - 180 pts
    Fire Prism 1 w/ Holo-field - 150 pts
    Fire Prism 1 w/ Holo-field - 150 pts

    *****Elites*****
    Striking Scorpions 10 Exarch w/ Scorpions Claw, Stalker and Shadowstrike - 216 pts
    Warp Spiders 5 110 pts

    Total Points = 1502

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