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Hive tyrant, winged, warp field, 2xST, acid maw, toxin sacs, +1 WS, +1 I, ca 198p.
Broodlord, ext.car., toxin sacs, implant, ca 102p. +retinue 7x genstealer, ca 119p.
2x12 genstealers , ca 384p.
2x15 deathgaunts, 2x105p.
3xravener ,RC+ST, ca 152p. (devourer)
3xwarriors, RC+ST, ext.car., toxin sacs, +1WS, ca 110p.
3xwarriors, deathspitter, ST, toxin sacs, ext. car., enh. senses., ca 110p.
(points cost circa, sorry for mistakes)
Hive tyrant , the same, 198p.
close combat fex, 2xST, toxic miasma, +1WS, mace, acid maw, toxin sacs
gunfex, barbed, venom, enh. senses, ca 148p.
5x ravener, RC+ST, deathspitter, ca 230p.
Broodlord + retinue 102+119p.
3x8 genstealers, 384p. +72p scuttlers
Most people but 2 x TL Devourers on their winged Tyrants, and go with 2 guards and walking on their CC Tyrants.
Not saying what you have won't work, but consider switching it up a bit. Your CC Tyrant is going to get shot up pretty badly.
Yeah I'know, but his mission is to get in close combat as soon as possible.
Firt 2-3 turns he is distracting the enemy as the prime killers (genstealers, warriors, raveners, carnifexes) approaching.
Or I use him as a tank-walker killer.