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Hi, I haven't posted much, but I was looking for advice on my 1500 point list...
Farseer, Doom, Fortune, Spirit Stones, Runes of Witnessing
10 Guardians, Warlock (Conceal), Singing Spear, Starcannon
10 Guardians, Warlock (Conceal), Singing Spear, Starcannon
20 Guardians, Warlock (Conceal), Singing Spear, Starcannon
10 Storm Guardians, Warlock (Enhance), 2 Fusion Guns
5 Wraithguard, Warlock (Conceal/Enhance), Singing Spear
1 Waveserpent, Shuirken Cannon, Twin-Linked Shuriken Cannons, Spirit Stones
1 Wraihlord, Brightlance, 2 Flamers, Wraithblade
This list hasn't seen combat yet, but I was thinking of fortuning the 20-man guardian squad and using it as a distraction unit. and take the storm guardians as a counter-charge unit, with Av capabilities
My only real concerns are drop-pod armies and mech lists, as I'm not sure how much av I can get out of it....
one problem with the list
your warlock with the wraithguard can only take 1 power. warlocks dont get more than 1.
Yeah, Warlocks can only have one power each. Unless you mean that sometimes it has conceal and sometimes it has enhance.
With regard to the rest of the list... I have one huge complaint. Guardians! Too many Guardians! 1 squad of them is too many! Guardians are useless in every aspect of what they are supposed to do in my experience. So get some Dire Avengers in there! Also, there are no specialist fighters or anything so you might have trouble against certain enemies - get some other Aspect Warriors in there as well.
Unless, of course, you are including all the Guardians for the purposes of what I have just noticed is a 'fluffy Ulthwe' list.... in which case I can understand why all the Guardians but the list won't be very competitive.
This should really be in the Eldar Army Lists section.
Against what DiW said, I think guardians are a good choice for your list. Guardians don't work at all in small numbers, but with that many, you've got a strength in numbers, which tends to work quite well with anything.
Against what DT said, Guardians are never a good choice. Virtually everything can pierce their armour and they need to get within 12" to be of any use at all. There really is nothing good about them.
And yes, this should really be in the Army Lists section.
I'm pretty sure that I saw the words 'fluffy' and 'Ulthwé' somewhere, so I'm going to say that guardians are definitely a good choice. I'd actually suggest that you get some more anti-armor firepower in there, mostly by dropping a pathfinder squad or both and adding in a second wraithlord and possibly a wave serpent for your storm guardians. This also will help you out of you find yourself up against a serious gunline, giving you a little more stayting power and mobility.
Fluff can only take you so far. Then you have to look into how competitive the army list is. As I've said before, I think there are FAR too many Guardians for the list to be very competitive. But maybe I just have a personal vendetta against Guardians
I agree that you definetely need some more anti-vehicle firepower in there, maybe with a Wraithlord but possibly with War Walkers or something similar.
Ok, Thanks for the advice^^
I was orginally planning on using a 20-man squad as a distraction squad, casting fortune on them, and using them as essentially a movie 4+ cover save. with that though, I needed to take some wort of long-range support, or hide a cc squad behind them. I don't have harliquins, but I was considering taking a 2-3 warwalker squad to guide, and a second wraithlord, but that would take too much dependencey on the wraithlords in cc with warp spiders as light av.
I have alot of guardians, and I was just looking for an excuse to use them, I can take a wraithguard troop choice, but I don't have dire avengers yet. I've tried proxying them, but the lack of a heavy weapon makes the squad less versitile to me.
But this is the opinon of a casual player...
I'm thinking of adding banshees and spiders, and dropping the Storm guardians and the 2 ten-man squads to maybe squeeze another wraithguard unit
Well I can at least see now why you are using the Guardians if you really do have so many, maybe you can make something good out of them
War Walkers are very good and very cheap, if you're going to have a squad of 3 I would go for one with dual Scatter Lasers for anti-infantry, one with dual Brightlances for anti-vehicle, and one with dual EMLs for anti-everything.
If you want heavy weapons, go for Dark Reapers. In fact, I'd put a squad of Reapers in there anyway. The weapons are enough to take out GEQs on a 2 and MEQs on a 3 and they have AP3 so they can ignore most armour saves, and they have a 48" range. On top of that, the Exarch can have the tempest launcher and Fast Shot for extra firepower. The only problem is that their Strength is really too low to take out most vehicles, so leave the anti-vehicle part to things with Brightlances and Missile Launchers or similar.
I personally dislike Warp Spiders and really can't see much attraction to them other than their high Movement (which has a tendency to be quite self-destructive) and the Exarch Spinneret Rifle. I would definetely put a unit of Banshees in there but instead of the Spiders I would put a unit of Striking Scorpions or, if you want Fast Attack, Vypers (especially as Vypers would fit in with the Ulthwe theme).
You might want to get another Wraithguard unit but I can't see any reason why you should need to get rid of the two ten-man squads. If you get rid of one of the 10-man squads and the Storm Guardians you should have more than enough room for a Wraithguard unit (looking at the points cost for your other one, anyway).
Since you said Fluffy I think i need to stretch my very small eldar muscle. Isn't Mugan Ra home boy with Ulthwe. If not him then Dark Reapers. I have a tingling in the back of my head the says that Ulthwe should take Dark Reapers. If i'm wrong i'd like to know.
For the List, hmm... Don't have many comments as i don't have an army, just the book. But i'd ditch the Wraithguard unless you already have them. I can't see how such a small squad could be good for anything really. I just run away from them when i play them. Also the Pathfinders could be replaced with a tank or something.
At any rate thats just my two cents.
Army's used: Space Wolves, Tomb Kings, High Elves, Tyranids, Tau and Eldar.