500 pts Starting Deffskullz Force (Model Limitations) - Warhammer 40K Fantasy
 

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  1. #1
    Senior Member Royal_Marine_Machine's Avatar
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    500 pts Starting Deffskullz Force (Model Limitations)

    Ok, I'll start off with what Models I have:

    1 x Warboss
    1 x Big Mek
    1 x Killa Kan
    1 x BoomWagon
    14 x Slugga Boyz
    15 x Shoota Boyz.


    The List:

    HQ
    Warboss
    Power Klaw
    Twin Linked Shoota
    'Eavy Armour (A Bucket)
    ----95pts----

    Big Mek
    Kusom Force Feild
    ----85pts----

    Troops
    1

    14 Slugga Boyz
    Nob
    ----94 Pts----

    15 Shoota Boyz
    Nob
    Boss Pole
    Big Shoota
    ---- 110Pts----

    Heavy Support

    Looted Wagon
    Boom Gun
    'Ard Case
    ----115----


    TOTAL: 499 Pts

    Tell Me What you think


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  3. #2
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    First, drop the twin linked shootah...it won't help you all too much. Secondly I'd go with Cybork Body over the 'Eavy Armor..just a preference of mine. I prefer the 5+ invulnerable save over the 4+ armor save. Honestly you are going to be putting your WB in a group of boyz and let them take the wounds so you get up to krumpin.

    With that said, get a PK on those nobz! It is invaluable and will def. help you out a lot once you get into range..and for the points it is def. worth it.

    I'm more of a green tide guy myself so I'd like to see you fielding more boyz with a trukk to get the sluggas around.

    Hopefully that has helped out a bit Now get out there! Wwaaaggghh!!

  4. #3
    Senior Member Royal_Marine_Machine's Avatar
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    Yeah I'm going to put a PK on the slugga Mobz nob as soon as I find where I can get the points for it.

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