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Im trying to make a list using as many destroyers as i can while being able to hold objectives and have a decent PO. the whole idea is to protect the warriors using the lith, and having the destroyer shoot things from outside their own range. the heavies are there to take out early threats that would easily kill the destroyers or the lith. things that cn match or beat their range, and things that could kill the lith (lascannons) lemme know what you guys think and please critique it. Thxs!
1 lord w/res, GoF, Phylactery
3 Heavy Des.
2 Tomb spydr
the phylac was just used to take up a spare 15 pts in the list. gof is there to stop the cc that will happen. i've also had the best luck with tomb spyders recently so i tried to add them due to the 3 squads of destroyers
I think it's a fine list BOOM. 10 Destroyers is pretty much always a good solution. The HDs are a good call, though I'd prefer more. Unfortunately your HS slots are all taken though, so don't worry about it. Good luck. Make sure to keep your destroyers in WBB range though, sometimes I let mine stray out a little, causes trouble.
I made some changes. i thought about it all carefully, and i know it seems like a simple list but i find that sometimes simple is better, especially for crons
1 lord w/res
by dropping the heavies and spyders, i can add 2 more destroyers and another lith. i find that this 2nd lith will help keep everything out of trouble. it also, depending on placement, will help keep the opponent from trying to outflank. plz let me know if this was a better choice
Well I can't say it wouldn't work, you might get some "spam" comments with 2 Monos and 12 Destroyers though.
Personally I wouldn't be so big on loosing the melee punch and anti-tank firepower you took out for this list. I think you have plenty of destroyers, and you should be supporting other roles. I'd stick with your first list, but that's just me, go try both!
I like destroyers far more than Heavies any day. 65pts for a worse than lascannon is nuts (single shot too).
Also, 2 monoliths is good to ensure portalling and even help secure deep striking is more likely but I tend to find most of the time my monolith doesn't kill it's points in worth. So having 2 monoliths is more scary, than useful, but that's just my opinion (i've stopped deep striking them, maybe I should go back to doing that).
"There is only do, or do not. There is no try." - Yoda
Maybe throwing the tomb spyders and the GoF and instead adding more warriors would be a good idea..
the second post is a pretty good army list.