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I could use a solid army list to use against those pesky boys in blue. Here is the list I am generally up against.
2-3 tactical squads, each squad split into 2 groups
1 venerable dread
1 standard dread or 6-8 termies
10 sterngard (usually Pedro hangs out with these guys)
1 Vindicator tank
1 Land Raider (either the one with the laz cannons, or the one with the hurricane bolters)
This is around a 1500 point army for him. What are some ideas?
hmmm, my opinion,, swarm his vindicator with scarabs,, and his terminators with a wraithflight, then get a second lord and have 7 or 8 immortals and use VoD to avoid him plnty, and maybe a monolith or two. sounds fair n simple to mee (:
Death to the Alien!
who likes cockroaches anyway.
Ordos Xenos 4/0/3
Since a C'Tan is unreliable due to the Sternguard, if you have one in your army they should be your first priority. Otherwise, try running a C'Tan or Destroyer Lord w/ Phylactery and Warscythe against the Terminators. Use Wraiths to support he Lord if you choose this option. Warscythes and C'Tan make mincemeat out of Terminators.
If you have a Monolith, the pieplate is your best option to remove a large Sternguard unit. Otherwise lots of concentrated fire will work. He's very troop heavy, so lots of Warriors will do you good here.
Also, Tomb Spyders are your friend. Bring 3-6 of them and watch him suffer. They are brutally efficient against marines.
What would be REALLY helpful is a sample army list of what you tend to use.
For the most part though it sounds like you need to stock up in your heavy support section, some heavy destroyers, tombs spyders and/or monolith will do well for you against this sort of opponent, you need to be able to cut through armorsaves. Pariahs could also fill this gap, but I don't always suggest them. Or destroyers, destroyers can solve any problem.
Well, here is what I own
14 scarab swarms
1 tomb spyder
6 flayed ones
He's not running a very efficient list. It's very small and very, very top-heavy. If he does Combat Squad his Marines, that's all the better for you, since 10 Warriors against 5 Marines favors the Warriors.
None of it should be that difficult for you to crack, except the Land Raider. Gauss doesn't work right anymore, so now a Land Raider is a real threat. My advice, just avoid it or carve it up with a Warscythe. When there's nothing left to deal with, deal with it, unless it's the imminent threat.
Since his list is so top-heavy, you can afford for yours to be as well.
I would do the following:
- Destroyer Lord: Warscythe, Phase Shifter
- 12 Warriors
- 12 Warriors
- 13 Warriors
- 8 Scarab Swarms: Disruption Fields
- 3 Wraiths
- 3 Tomb Spyders
Total: 1487 pts.
The Scarabs either Deep Strike, Infiltrate, whatever, kill the Vindicator. The Vindicator's short range means it will have to move at the beginning, so it won't be able to fire. After that, they're done, they've served their purpose. Send them to harass Tac Squads or a Dread or something.
Deep Strike the Monolith. He'll start hating you right about now as you splatter something important with the Particle Whip. If you want, afterwards, bring in a Warrior Squad through the Portal to really mess with him.
The Wraith-lord and his Wraiths should handle the Terminators with ease, then they can move onto the Dreads too.
His Troops will be scattered and in disarray now. Advance the Warriors with the Spyders. They won't want to attack outright and they can't outshoot because they're so few in number, despite having a Heavy Weapon.
After this, he'll probably come at you next time with an extremely balanced, Troop-heavy, efficiently-shooting list. Then you'll have more of a challenge on your hands. :)
WHFB: Dwarfs || WH40k: Imperial Fists, Necrons || WM/H: Trollbloods || BFG: Necrons
One thing I will add to Quick's suggested list above is more Wraiths. Two units of 3 will almost always perform better than one unit of 3, if only to allow WBB when that one unit gets shot to pieces. Yes, they have an invulnerable save, but two rapid firing squads of Marines is still statistically going to take the whole unit down.