Welcome to Librarium Online!
Hey guys, first post so Hi
Basically a few mates and I have got back into playing 40k and all chosen new armies, and are in the process of building up forces.
I chose Necrons after browsing the forums and reading up on background information about the history. It was close between 'Crons and Eldar. The deciding factor being the models and time for painting etc.
So the reason for this post is to ask for advice on a route to take building an army up.
I tend to pick the better looking models from an army to build up around.
The armies that I will be regularly fighting are:
I will also be allied with the tyranids for some of the larger team games.
Currently my army reaches around 700 points.
Models I currently own:
Necron Lord (Foot)
24 Necron Warriors
6 Scarab Bases
My 500 Point list that i have been currently using has done well in the small skirmish type games we have been having:
Necron Lord - Ressurection Orb
Its simple and allows me to get used to the changes that have been made to the rules. Obviously struggles against the Tyranids due to Hive tyrands etc... but against the others it is proving itself a stable base, although there isnt much I can change about it
The expansion for 1000 points should offer more flexablity:
Necron Lord - Phase Shifter - Ressurection Orb
5 Scarab bases - Disruption Fields
Then I was hoping to move to a 1500 point list, roughly looking like this:
Necron Lord - Warscythe - Phase Shifter - Ressurection Orb
5 Flayed ones
Tomb Spyder - Partical Projector
Toying with the idea of removing one Tomb Spyder and replacing it with another destroyer so they can be split into two units. I know that the Flayed ones is a small unit, but we use a fair amount of scenery so i should be able to protect them for long enough for them to enter combat.
And the Final Goal is to have a sucessful 2000 point list:
Necron Lord - Ressurection Orb - Phase Shifter
10 Necron Warriors
10 Necron Warriors
10 Necron Warriors
10 Necron Warriors
10 Necron Warriors
6 Immortals OR 8 Flayed Ones - Disruption Fields
5 Scarab Swarms - Disruption Fields
And advise and suggestions to improve the lists is most welcome.
Thanks for reading
Hi, welcome the the forum!
I really like all those lists. Balanced and effective, well done! Only one minor gripe, and that's with your 1000 point list's inclusion of Destroyers. Now, don't get me wrong, Destroyers are great, but 3 of them are very vulnerable. If the opponent wipes them out, that's no more WBB.
I would usually advise people to take Destroyers either in two units of 3 each (deployed reasonably close together for WBB purposes) or one unit of 5. This will greatly increase their longevity. I realise though that at 1000 points we have relatively few choices, so don't worry too much about it.
I can't really fault your 1,500 point list either. It's very similar to the one I use (I run Scarabs instead of Wraiths). I would say that 5 Flayed Ones are going to be quite ineffective though. They are not great in combat, despite that being their perceived role. Drop 2 Warriors from each squad and add 5 more Flayed Ones. Use the points left over to buy a Gaze of Flame for your lord and run him with the Flayed Ones (as a sort of retinue). Gaze of Flame and the Terrifying Visage rules work wonderfully together.
I would also drop the Particle Projecter. The extra attack is more useful, I find.
Your 2000 point list is rock solid. Many people make mistakes and include tons of expensive specialists, but Troops are the real key in large battles. Consider removing the Disruption Fields upgrades (and the tiny unit of Scarabs). You already have plenty of things that can glance tanks at long range (Gauss rule), so Dis. Fields are superfluous.
Immortals are a great choice, considering bumping them up to 10-strong as they really come into their own in larger games. Many players opt to give their Lord a Veil of Darkness and run him with an Immortal retinue for a teleporting crack unit, but with only 1 HQ choice this would leave the rest of your army vulnerable.
Other than that, it's all gravy.
Welcome to LO Wraith, and welcome to the Necron Tomb!
As awesome as they both are, I find it usually necessary to decide between wraiths or flayed ones, instead of grabbing both. Doubling up on Necron units is important to provide them with WBB cover.
Spyders are not worth taking a gun on, let everything else shoot, they are for close combat and soaking shots.
In your 1k I'd drop the extra warriors to fit a 4th destroyer, which is a reasonable number at this point.
In 2k 5 scarabs seem a little...sparse. Opponents will have weapons to take that many out in short order at this points level. Also 3 lone wraiths will likely get shredded unless you are abhorently careful with them.
Thanks for the replies and welcomes
Have now dropped the partical projector on the tomb spyder and am looking into conversions for necron warriors to allow me to drop the cost of a large flayed ones unit
In 1000 points, i will try both, the extra warriors and the extra destroyer, but we play on a city fight type board, and cover is plentiful
The wraiths are an issue, i borrowed two other models and had them in a 1000 point game, and they did very well, until about turn 3 where things started rapid firing. Just the sheer number of shots did down all of them. And i only managed to get one back up. This then proceded to kill 6 fire warriors and half the imperial guards company command, before being happy slapped by a power fist.
Thanks for the advice.
A small change to the 1000 point list that I have looked into now after a few games trying immortals at the local GW is to pump the squad up to 8.
Removing the scarabs frees up enough points for 2 more immortals and either;
A 3rd extra is they are a bit lax on points, 1004 total for the army.
Or take more 25 points of additional wargear for the Lord.
This could be either Lightning field or Gaze of Flame Warscythe combo.
Out of the two I would be inclined to go with GoF + Warscythe.
I dont wanna be spending points on things that require my lord to take wounds, and most of the time, with low strength and no AP, it will count for nothing.
On another note, looking to lower the costs of the army in money, I was looking at the battleforce.
As can be seen from the models I have and 1000-1500 point lists, I need destroyers, flayed ones/immortals and more warriors.
The grand scheme was to convert the first batch of 12 necrons to 6 immortals and 6 flayed ones. Although this might not be enough to fill the lists, it reduces the costs, and the heartbreak of seeing metal models in bits when you open your case, or loosing an arm when you put them on the table for WBB.
I also need the destroyers Pew pew.
I know its off topic for this forum and the thread, but is using modified scarabs on the shoulders of Warriors gonna provide good conversions?
That could look really neat, however I'm not sure if you'd want to use all your scarabs up like that, they can prove handy in some matches.
On that note, lightning field is fun with scarabs against horde armies.
From the other two boxes of warriors i have, i do have 6 scarab swarms, and i need more warriors anyway for the larger armies
I did take a lightning field against the imperial guard, and it did some damage, but by the time I have got that close, with the lord, and the unit he is with, then the enemy unit is normally dead, or its caused no casualties back.
It did get a few cheeky shocks on the hive tyrant in another game, but with toughness 6, and then a 3+ save, didnt really do much.
Ok i went out and bought another destroyer and started to field them in games and saw the issue that they just get wiped out straight away.
The problem was that for once I was teamed up with the tyranids, and forgot about the large IG army i would be facing...
Just my luck they take a Leman Russ, and a Demolisor.
Therefore they had to move with the orb, as did the rest of my army, which was ok, until we hit the cover and the trenches. (Cityfight board ). Cramped models = Orange frizbee. With all my army in one place, they just whacked the template in the middle and hoped for a low scatter roll. They also had a master of ordanance. So next game i split up the force, warriors and immortals with Lord, Scarabs tarpitting, Destroyers back for ranged support. They shot at the warriors for turn one and two, then the destroyers stopped moving to keep Line of Sight, and they targeted them. Destroying the unit with no units within 6" ment a large waste of points .
So this is the revised list:
Necron Lord - Ress Orb - Phase Shifter.
1003 Points total.
36 Necron Models, Phase Out at 9.
Should fair a bit better