2500pt Hybrid - Tournament - Warhammer 40K Fantasy
 

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  1. #1
    Senior Member darquewing's Avatar
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    49 (x1)

    2500pt Hybrid - Tournament

    Looking at a rather large army for tournament, so trying a hybrid list that really makes use of Eldar variety.

    Eldar - Tournament - 2500 - Hybrid
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    Eldrad Ulthran

    Warlock unit [235 pts]
    Warlock - Enhance
    Warlock - Embolden
    Spiritseer - Destructor
    Spiritseer - Embolden
    Warlock - Destructor
    Warlock - Singing Spear
    Warlock

    Elite:

    Striking Scorpions [212 pts]
    10 Striking Scorpions - Exarch; Shadowstrike; Stalker; Scorpion Claw

    Troops:

    Dire Avengers [292 pts]
    10 Dire Avengers - Exarch; Bladestorm; 2 Avenger SC
    1 Wave Serpent - Spirit Stones; Shuriken Cannon; TL Missile Launchers

    Dire Avengers [292 pts]
    10 Dire Avengers - Exarch; Bladestorm; 2 Avenger SC
    1 Wave Serpent - Spirit Stones; Shuriken Cannon; TL Missile Launchers

    Storm Guardians [273 pts]
    10 Storm Guardians - Flamer x2
    1 Spiritseer - Destructor
    1 Wave Serpent - Spirit Stones; Shuriken Cannon; TL Missile Launchers

    Pathfinders [192 pts]
    8 Pathfinders


    Fast Attack:

    Warp Spiders [193 pts]
    8 Warp Spiders - Exarch; Death Spinner x2

    Heavy Support:

    Wraithlord [140 pts]
    Flamer x2; Wraithsword; Bright Lance

    Wraithlord [125 pts]
    Flamer x2; Wraithsword; Missile Launcher

    War Walker Squadron [180 pts]
    War Walker - Scatter Laser; Scatter Laser
    War Walker - Scatter Laser; Scatter Laser
    War Walker - Scatter Laser; Scatter Laser

    Total Roster Cost: 2499

    I know I won't be able to go full reserve with this list, which I don't want to. For the fisrt part of the game, I want my enemy focused on the Avatar, Wraithlords, Scorps, Seer Council, and Pathfinders. Of course Scorps infiltrate to try and keep my opponent busy while I start moving my MCs and Council up the board, or can act as a counter-CC unit for my pathfinders.

    The pathfinders can sit on, or near, a home objective, and plink at enemy MCs or Hvy Wpn squads.

    Anyhow, these forces act as a center around which my faster moving reserve forces can move. All my other troops are in Serpents which can help weather any AT weapons left, and move onto objectives late game.

    My War Walkers outflank and Spiders DS onto the field. Both can open up a new section of the field on a good roll, and again, have my opponent attempting to react to them because they are dangerous and close.

    Comments and suggestions are greatly appreciated =)

    Arvan'drynn Craftworld - 15,000pts (deceased)
    Tau - 2,000 points (atomized while on patrol)

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  3. #2
    Son of LO ericismyname's Avatar
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    253 (x7)

    id drop the 3 underslung S cannons and the destructor on the storm guardian squad with fusion guns. Use the points to fill out a squad.
    Eldar -APOC- 6500 Points
    Chaos Daemons -Fate Crusher- 3500 Points
    Grey knights - 1000 Points

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