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  1. #1
    BANANA! Hive Fleet Ruina's Avatar
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    2000 Points New Tyranids

    Here is the list, all comments welcome!

    The list is going to be semi-competitive. An all rounder - both being able to play in freindly and semi-competitive...

    HQ


    (1) Hive Tyrant - Mental scream & Life drain
    - Bonesword and Lash whip & Heavy Barbed Strangler

    Points - 190

    Elite

    (2) Zoanthropes

    Points - 120

    (1) Lictor

    Points - 65

    (2) Hive Guard

    Points - 100

    Troops

    (6) Warriors -
    (1) Alpha, Rendering Claws, Death spitter - Points - 90
    (1) Venom Cannon, Scything Taylons - Points - 40
    (3) Death spitter, Scything Taylons - Points - 105
    (1) Scything Taylons, Barbed Strangler - Points - 25

    Points - 260

    (12) Genestealers
    (1)Broodlord

    Points - 228

    (26) Termagants

    Points - 140

    (20 ) Termagants

    Points - 100

    (20 ) Hormagaunts - Landing Spore

    Points - 160

    Fast Attack

    (3) Raveners
    (1) Scything Taylons, Rendering Claws - Points - 35
    (2) x2 Scything Taylons - Points - 30

    Points - 95

    (20 ) Gargoyles

    Points - 120

    Heavy Support

    (1) Trygon Prime

    Points - 240

    (1) Mawloc - Adrenal Glands

    Points - 180

    Total Points - 1998

    Troop Total - 116

    Wound Total - 158

    Competitive - The basic idea is that the army runs foward in a pincer type movement, shooting and assaulting the enemy when the chance appears. The Deep striking units will deepsrike behind or into the enemy, herding them into the centre of the table. From there the bulk of the army that is in the pincer movement closes in on the remainder of the army in the center and fineshes them off.

    Freindly - Just run twards the enemy and play around. Have Fun is the main tactic here!

    Thanks for any tips or changes!

    Last edited by Hive Fleet Ruina; January 17th, 2010 at 09:28.
    Quote of the Week (Number 3) - "It is impossible to defeat an ignorant man in argument." - William Gibbs McAdoo (1863-1941)
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  3. #2
    Son of LO
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    105 (x6)

    personally i would grab a tervigon and ditch your termaguants for more stealers. you gaunts will always be cannon fodder and blanket screens, so spawning them for other asualting units makes sense to me anyway.
    you also lack firepower. alot of it, i would suggest another hive guard squad .
    thanks
    antique_nova
    Superior stamina may win battles, but the ability to quickly recover wins wars.

  4. #3
    BANANA! Hive Fleet Ruina's Avatar
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    183 (x4)

    Quote Originally Posted by antique_nova View Post
    personally i would grab a tervigon and ditch your termaguants for more stealers. you gaunts will always be cannon fodder and blanket screens, so spawning them for other asualting units makes sense to me anyway.
    you also lack firepower. alot of it, i would suggest another hive guard squad .
    thanks
    antique_nova
    Two Zoanthropes, Two Hive Guard, One Mawloc and One Trygon in my opinion is more then enough anti tank...

    The thing is that I need to drop something to have more genestealers, another Tervigon and another Hive Guard squad. So what do you think I should drop?
    Quote of the Week (Number 3) - "It is impossible to defeat an ignorant man in argument." - William Gibbs McAdoo (1863-1941)
    Ruina's Hive - My personal Blog

  5. #4
    Son of LO
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    105 (x6)

    hmm, i don't trust the mawloc because it scatters and it can't go into tight formations if they are gun liners and the trygon can't DS ontop of enemies so the mawloc isn;'t that good against tanks is someone has a few squads of fodder between you and the tank. zoanthropes don't have good range and are instant gibbed now. Personally, i think your onyl solid anti-tank choice is the hive guard. Plus your tyrant if it had wings. But since your mawloc and trygon can't assualt on the DS turn, i don't rate them high. But they are good distractions, albiet expensive ones too. Against mech, especially guard, you may find it hard to crap open those chimeras full of melta and plasma spam before it's too late. There is also the risk of running in grey hunters with thunder hammers or thunder hammers in general that can't degrade your MCs.
    hope i am being helpful and it you want me to come up with examples when i forget don't hesitate to ask!
    thanks
    antique_nova
    Superior stamina may win battles, but the ability to quickly recover wins wars.

  6. #5
    BANANA! Hive Fleet Ruina's Avatar
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    183 (x4)

    HQ

    (1) Hive Tyrant - Mental scream & Life drain
    - Bonesword and Lash whip & Heavy Barbed Strangler

    Points - 190

    Elite

    (2) Zoanthropes

    Points - 120

    (1) Hive Guard

    Points - 50

    (2) Hive Guard

    Points - 100

    Troops

    (6) Warriors -
    (1) Alpha, Rendering Claws, Death spitter - Points - 90
    (1) Venom Cannon, Scything Taylons - Points - 40
    (3) Death spitter, Scything Taylons - Points - 105
    (1) Scything Taylons, Barbed Strangler - Points - 25

    Points - 260

    (12) Genestealers
    (1)Broodlord

    Points - 228

    (26) Termagants

    Points - 140

    (20 ) Termagants

    Points - 100

    (20 ) Hormagaunts - Landing Spore

    Points - 160

    Fast Attack

    (3) Raveners
    (1) Scything Taylons, Rendering Claws - Points - 35
    (2) x2 Scything Taylons - Points - 30

    Points - 95

    (20 ) Gargoyles

    Points - 120

    Heavy Support

    (1) Trygon Prime

    Points - 240

    (1) Mawloc - Adrenal Glands

    Points - 180

    Total Points - 1983

    Troop Total - 116

    Wound Total - 157

    Dropped a lictor for another Hive Guard.
    Quote of the Week (Number 3) - "It is impossible to defeat an ignorant man in argument." - William Gibbs McAdoo (1863-1941)
    Ruina's Hive - My personal Blog

  7. #6
    Son of LO
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    105 (x6)

    i don't think ravenors are worth their points. have you considered spore clusters to disrupt enemy deployment and spread them out abit?
    Superior stamina may win battles, but the ability to quickly recover wins wars.

  8. #7
    Senior Member Lemt's Avatar
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    104 (x4)

    I don't quite understand how you've organised your warriors, could you please clarify that a bit?
    I've never been a fan of Raveners myself, I'd probably cut them for wings for the Tyrant, because those Gargoyles will need some Synapse with them. The Gargoyles can give the Tyrant plenty of cover to keep him alive. The Zoanthropes can give your horde Synapse, and will give them a reason to try to bring those down. If you also have an Alpha Warrior (I think you do) then you should have enough coverage.
    Necron Army Building Maxima: Beware of Phase Out
    Tervigon Conversion

  9. #8
    Son of LO
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    105 (x6)

    how on earth can the gargoyles cover 50% of the flyrant?
    Superior stamina may win battles, but the ability to quickly recover wins wars.

  10. #9
    Senior Member Lemt's Avatar
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    104 (x4)

    The gargoyles fly, so they can cover a good part of a Flyrant. You may only get 5+ cover, but that's better than no cover.
    Necron Army Building Maxima: Beware of Phase Out
    Tervigon Conversion

  11. #10
    Blood Axe Gorfang's Avatar
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    93 (x2)

    Call me crazy but I've never seen a gargoyle sized to be 50% of a hive tyrant. You don't count the air beneath the flying model as part of its size after all.

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