1500 Foot Sloggin Green Tide - Warhammer 40K Fantasy
 

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  1. #1
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    1500 Foot Sloggin Green Tide

    HQ-

    Big Mek- KFF, PK, Kombi- Flamer, Eavy Armour, Cybork Body

    Big Mek- KFF, PK, Kombi- Flamer, Eavy Armour, Cybork Body

    Troops-

    30 Slugga Boys- Nob w/ PK, Bosspole

    30 Slugga Boys- Nob w/ PK, Bosspole

    30 Shoota Boys- Nob w/ PK, Bosspole, 3x Rockits

    29 Gretchin w/ 2 Runtherds

    29 Gretchin w/ 2 Runtherds

    19 Gretchin w/ 1 Runtherd

    Elites-

    10 Nobs- Painboy, Nob w/ PK, 9 stickbombs


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  3. #2
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    Hey there, not got too mcuh experience my self but that seems like a lot of gretchin that will just be nothing much more than cannon fodder

    Also you are seriously lacking in ranged anti tank, those rokits might do something but will need a lot of luck to do so, enemy transports will probably have an easy time running circles around the PK mobs and just shooting them down from a distance

    I would suggest maybe adding some lootas to give you that ranged anti tank

    Not too sure what else I could say

    Hope that this helps

  4. #3
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    Hello! While I also am not very experienced, I've found that footslogging sluggas are not very effective. I would recommend using footslogging shoota boyz instead, because you will be out of close combat for a large part of the game anyways, and they are much more reliable. Also, all of your anti-tank is in a single squad, which can easily be taken advantage of. Other than that, your list looks fine, just a little grot-heavy.

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