Welcome to Librarium Online!
I've been playing Tau and Necron for a while now and I'm a little bored with sitting in the back and shooting away endlessly. There are really no CC options for Tau, but it looks like there are some plausible Necron configurations, so I want to try it out at a tourney this weekend. Here's what I've got:
Necron Lord, with destroyer body, resurrection orb, warscyth, phase shifter
2x10 Flayed Ones
1x6? Scarab Swarms with disruption fields
The general tactic would be to infiltrate some or all of the flayed ones into a forward position. I'd hold any non-infiltrated flayed ones and a monolith or two in reserve, but deploy everything else. I'll turbo-boost the lord, wraiths, scarabs and destroyers forward and deep strike a monolith into the fray when the chance arises. If the flayed ones come in from reserves before the monolith deep strikes, I'll try to outflank, otherwise they'll portal in. The warriors will sit around and hold objectives in the backfield (but more likely, get steamrolled).
Obvious modifications I could make:
* Swapping a 10 man squad of Flayed Ones for Warriors.
* Make room for a second Lord with a res. orb to babysit the warriors.
* Pariahs? They seem to be custom tailored to be deployed near Flayed Ones.
I really like this list. I think it won't be to bad either! May I suggest somehow putting in more wraiths? I like to run a "Wraith wall" with a lord on a d body, res orb, and warscyth.
The Wolf time is upon us!
Rep for the Rep God! Positive for the Positive Throne!
Armies: Space Wolves, Imperial Guard, Emperors Children, Necrons, Eldar
Hey Toxygene, welcome to LO! Also welcome to the Necron Tomb.
I have a few suggestions for your list, most of these are sort of rules-of-thumb for a Necron force in general.
Focus on wraiths or destroyers. I honestly feel that having two squads of wraiths would be more beneficial than taking the squad of scarabs. If you pump the destroyer unit up to 5 I think it would be fine, however two squads is preferred.
Don't just leave your warriors back home to sit around. In an objective mission this may not be a bad idea but you really need their firepower in annihilation when things get down and dirty.
Since you are using maexed flayed-one squads i don't think you actually need more warriors. Your phase out is reasonably well padded. I would consider d-fields for your flayed ones though, getting your assault force tied up by a single sentinel or dreadnought would be very bad for you! I can see this list struggling with other assault armies pretty heavily. Maybe an extra lord with orb, gaze, and chronometron/warscythe to go with the flayed ones would help.
I read a couple of army lists and I heard "take two or none" over and over so I think I'll drop the scarabs and take another unit of wraiths. I think I'll take your suggestions and make some room for the second Lord and Flayed One disruption fields by dropping a monolith and see how it goes.
I'm, by no means, expecting to do all that great, but hopefully I can keep it competitive and my opponents reaction on turn one should be worth the price of admission.