Maxed out Reaver Jetbike List 2000pts - Warhammer 40K Fantasy
 

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  1. #1
    Junior Member Cuchulain84's Avatar
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    Maxed out Reaver Jetbike List 2000pts

    I'm currently writing various Dark Eldar lists for my Dark Eldar Blog and I've been trying to find a way to make a reasonably competetive list by using the maximum amount of Jetbikes the codex will allow.

    HQ
    Haemonculus (Reaver Jetbike, Destructor, Scissorhand)
    Haemonculus (Reaver Jetbike, Destructor, Scissorhand)
    Haemonculus (Reaver Jetbike, Destructor, Scissorhand)
    Haemonculus (Reaver Jetbike, Stinger, Scissorhand)
    Haemonculus (Reaver Jetbike, Stinger, Scissorhand)
    Haemonculus (Reaver Jetbike, Stinger, Scissorhand)

    Troops
    5 Warriors (Dark Lance)
    Raider
    5 Warriors (Dark Lance)
    Raider
    5 Warriors (Dark Lance)
    Raider
    5 Warriors (Dark Lance)
    Raider
    5 Warriors (Dark Lance)
    Raider
    5 Warriors (Dark Lance)
    Raider

    Fast Attack
    10 Reaver Jetbikes (2 x Blaster)(Sybarite, Agoniser)
    10 Reaver Jetbikes (2 x Blaster)(Sybarite, Agoniser)
    10 Reaver Jetbikes (2 x Blaster)(Sybarite, Agoniser)


    This list uses 36 bikes which i'm pretty sure is the maximum possible and it's the best list I've been able to come up with. What do you think of it? Would it do reasonably well? How would you improve it?

    Thanks in advance.

    Come and join my Kabal here at my Dark Eldar Blog!

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  3. #2
    Scourge Lord Krovin-Rezh's Avatar
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    There's promise, but it is a one-trick-army. You can zoom 15 targets at your opponent's lines while still taking 6 DL shots on turn 1. You will surely lose a few of those targets, but there's no way your opponent is going to have the ability to take out more than say 4 or 5 max. The problem may be in the next turn when the units that do survive the "turbo-charge" don't end up being all that effective. Reavers just don't have to volume of attacks necessary to go toe-to-toe with many units. But doing anything else with this list would seem to make it much easier to deal with.

    Stingers are okay choices against MCs, but so are DLs and Blasters. I'd maybe drop one Haemy for the points to use on two Destructors and perhaps a Disintegrator here and there. Other than that, it's just hoping to make your cover saves and rolling something good for the Reaver drugs. Let me know how this pans out if you try this list. A battle report could be really interesting.

    --•-My 40K projects-•--

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