<2000 Please help: 2000 (Mech) Ork List - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

+ Reply to Thread
Results 1 to 4 of 4
  1. #1
    Junior Member
    Join Date
    Aug 2005
    Posts
    20
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    2 (x1)

    Please help: 2000 (Mech) Ork List

    Hi!

    Please tell me if i might have trouble against sm/tau/tyranid/chaos or eldar with this 2000 points list or if i made any big mistakes. Thanks in advance!

    1 bigmek - kff, grot oiler
    1 warboss - pk, squig, cybork, eavy armor
    5 nobs - pk, big choppa, painboy, orderly, cybork, bosspole, banner
    1 battlewagon - deffrolla, riggers, red, plates, 2 big shoota

    12 slugga boys - trukk, nob, klaw, bosspole
    12 slugga boys - trukk, nob, klaw, bosspole
    12 slugga boys - trukk, nob, klaw, bosspole
    19 grots - 1 runtherd

    12 kommandos - snikkrot, 2 burnas
    12 stormboys - zagstruk
    10 tankbustas - 3 bombsquigs

    3 killa kanz - rokkits
    3 killa kanz - big shootas
    1 looted tank

    The idea is to rush forward with stormboys and kanz behind the vehicles while the kommandos threaten his back.

    Other units i could field: Deffdread, Warbikers, Deffkoptas, Weyrdboy, SAG


  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    Junior Member
    Join Date
    Sep 2009
    Age
    40
    Posts
    21
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    7 (x1)

    your Squad of stormboys is a little low. I don't use storm boys but I have seen them used well and they need to be at max unit size. Also, when using Zagstruk's ability I think you loose D3 stormboys - so when you assault you're under 10 models. Zagsturk can only do so much, he needs boys with him.

    Tankhammers for the tankbustas are awesome.

    Your kans are good.

    If the big mek is riding in the BW you won't need grot riggers - the mek can repair it.

    I'm not a fan of the Deff Dread but if you're going to have 6 kans by themselves a dread might not be a bad thing to put with them. Its much more scary in CC and might keep things away - allowing you to shoot more with the Kans.

  4. #3
    Torn ACL FTL ==Me=='s Avatar
    Join Date
    Dec 2003
    Location
    Rochester, NY
    Age
    28
    Posts
    4,404
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputationReputationReputationReputationReputation
    431 (x8)

    1 BW and 3 Trukks isn't a lot of armor really. Too easy to stop, even with a KFF.

    You have not much ranged power beyond 1 unit of Kanz and 1 unit of Tankbustas that won't shoot once every 6 turns Tanks will roll you.

    Look into Lootas, Kannonz, rokkit Kanz, Buggies and Koptaz to help you bust up armor better. Tankbustas need to be in a BW, Looted Wagons are terribad.
    Check out ==My== blog: www.bnhblog.blogspot.com

  5. #4
    Junior Member
    Join Date
    Aug 2005
    Posts
    20
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    2 (x1)

    Thanks for your help! Lootas, a second battlewagon instead of the looted wagon and 15 stormboys will be my first corrections. I'm unsure about the nobs (very expensive) maybe some more slugga boys instead?

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts