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I feel it's a very well rounded list that ties up loose ends. Provides alot of killing power and seems to be quite well ballanced iv play tested varients of this list and this is the most up to date after the tuning was finished.
I know it's a very rare chance that this would happen, but if you come up against someone with even one or 2 psycannons, you can kiss your Zoans goodbye...
Actually when I use my zoanthropes I don't intend for then to make it past turn two, for me that's. Luxery I don't get very often. So the turn they arrive they focus fire the highest armour value targets, I have stealers for the lighter ones if needed and 4 mcs for the rest.