<2000 1500 point tyranids, new to game - Warhammer 40K Fantasy
 

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  1. #1
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    1500 point tyranids, new to game

    So I came up with this list to be kind of a mix of shooty / assaulty with a good amount of troops for objective games, what do you think?

    1 The Swarmlord (HQ) @ 280 Pts
    Paroxysm; Psychic Scream; #The Horror; #Leech Essence; Alien Cunning;
    Blade Parry; Psychic Monstrosity; Swarm Leader; Bonesabres; Shadow in the
    Warp; Synapse Creature; Bonded Exoskeleton

    1 Tyrant Guard (HQ) @ 65 Pts
    Blind Rampage; Shieldwall; Lash Whip; Rending Claws

    2 Zoanthrope Brood (Elites) @ 160 Pts
    #Warp Blast; #Warp Lance; Shadow in the Warp; Synapse Creature

    1 Mycetic Spore @ [40] Pts
    Lash Whip; Ripper Tentacles

    3 Hive Guard Brood (Elites) @ 150 Pts
    Impaler Cannon

    3 Tyranid Warrior Brood (Troops) @ 145 Pts
    Shadow in the Warp; Synapse Creature; Scything Talons; Deathspitter

    1 Tyranid Warrior @ [40] Pts
    Scything Talons; Barbed Strangler

    13 Hormagaunt Brood (Troops) @ 78 Pts
    Bounding Leap; Scything Talons

    10 Termagant Brood (Troops) @ 50 Pts
    Fleshborer

    1 Tervigon (Troops) @ 195 Pts
    #Dominion; Catalyst; Shadow in the Warp; Synapse Creature; Brood
    Progenitor; Spawn Termagants; Adrenal Glands; Toxin Sacs; Stinger Salvo

    7 Genestealer Brood (Troops) @ 172 Pts
    Rending Claws; Scything Talons

    1 Broodlord @ [60] Pts
    #Aura of Despair; #Hypnotic Stare; Rending Claws

    1 Mawloc (Heavy Support) @ 205 Pts
    Burrow; Terror from the Deep; Adrenal Glands; Regeneration

    Models in Army: 45


    Total Army Cost: 1500

    Basically the plan is to get the swarmlord into action as soon as possible... The warriors harass with their guns, while the tervigon spawns babies and advances slowly up, using the the termagants to screen. I like to stick the hive guard somewhere in range that blocks los, then just shoot anything heavy that comes nearby. The zoans hopefully drop in near some armor and take it out, while the stealers outflank and give my opponent something else to worry about while everything else moves up. Also, the mawloc submerges turn 1, comes up turn 2 hopefully hitting something.


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  3. #2
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    In hindsight, maybe the swarmlord is a bit too expensive for 1500 points.

  4. #3
    Senior Member Hive Fleet Macarbe's Avatar
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    128 (x3)

    I do agree, the swarm lord is to expensive point wise for this army, you will need to max that zorn squad to 3 and put them in a spore, I would run a hive tyrant something like
    Hive Tyrant- 2 x Scything Talons, acid blood, Wings
    245
    It is a CC monster, Just walk him up, let him hide behind other models so he gets a 4+ save, and when your in range, fly ahead and rip the opponent to shreds. Last bit of advice, I would find some points to max that hormagaunt squad out to 20, 13 wont do much. And in my honest advice, you NEED toxin sacs on those hormagaunts, I would drop the scything talons and if you REALLY need the points drop leaping, because hormagaunts are really used for tying up your opponents till our bigger guys can get to them, dont expect them to stay alive till the end of the game, so dont put to many points into something that will most likely die.

    Hope that helped, good luck

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