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So I've been playing around with this idea for the last couple of days, and today I finally sat down and wrote down the details.
+Pair of Boneswords
Hive Guard x 2
Zoanthropes x 2
Venom Thrope x 2
Vanilla Termagants x 24
Vanilla Termagants x24
While I have most of the Models here, I still need the Hive Guard, the Venomthropes and the Warriors (including the Prime). So I'd love to hear some oppinions on the list while I work on those models (ugh... four metal models...). Even better yet, if anyone could give this army a go and let me know how it fares in a game I'd really appriciate it.
Thanks to everyone who takes the time to look through the list, and double that to anyone who posts (even a simple 'I like it' or a 'I'm not so sure if I like [thisandthat]') something.
Last edited by Khezgaan; June 1st, 2010 at 11:22.
Good looking list, youve got a decent amount of anti-tank in there so thats promising, but (and this is a first) im not sure youve got enough anti-infantry, or more specifically MEQ anti-infantry. Your Tervigon and guants will do alright against horde like armies, but i think youll come unstuck against marines.
But i think the solution is easy enough, swap out the Tervigon for a Trygon and then scarp the termaguants in favor of some Toxin sacing Hormagaunts.
That should do nicly, good luck.
Your friendly neighbourhood gargantuan creature
looks good, but a few suggestion make the tervigon a troops choice so he can hold oblectives last turn and why does he have so many upgrades, catalyst and cluster spines yes but the rest? another suggestion is that if you have the models why not by some outflanking genestealers instead of a squad of termagants this way they can rip up your opponents shooty units so your main advance will get to your opponents battle line more or less in one piece.
Thanks, you two, for the feed back. You've given me quite a lot to think about for the moment. I'll run a few games with the modifications you suggested, see which one works best for me.