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  1. #1
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    My Orks 2000pts Roster

    Ok, so I have been working on making an ork list that feels right to me for quite a while now and I think this is it.

    But, I would like some criticism from the community. Is there anything specific you think this list can't handle?

    140-[1]Warboss-
    Warbike
    Power Claw
    Attack Squig
    85-[1]Big Mek-
    Kustom Force Field

    150-[10]Lootas-
    150-[10]Lootas-
    95-[3]Nobs-
    Kombi-Skorchas x2
    Power Klaw
    150-[1] Battle Wagon
    Deff Rolla
    'Ard Case
    Armor Plates
    Grot Riggers
    Boarding Plank
    Big Shoota

    95-[3]Nobs-
    Kombi-Skorchas x2
    Power Klaw
    150-[1] Battle Wagon
    Deff Rolla
    'Ard Case
    Armor Plates
    Grot Riggers
    Boarding Plank
    Big Shoota
    120-[1]Deff Dread-
    Dreadnought Close Combat Weapon x2
    Grot Riggers
    Armor Plates
    55-[15]Grots, [1]Runtherd
    55-[15]Grots, [1]Runtherd

    140-[2] Deff Koptas-
    Rokkits x2
    Buzzsaws x2
    105-[3]Buggies-
    Rokkits x3
    105-[3]Buggies-
    Rokkits x3

    135-[3]Killa Kans-
    Grotzookas x3
    135-[3]Killa Kans-
    Grotzookas x3
    135-[3]Killa Kans-
    Grotzookas x3


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  3. #2
    The Unpredictable Tossy's Avatar
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    Quote Originally Posted by Cloyster View Post

    140-[1]Warboss-
    Warbike
    Power Claw
    Attack Squig
    What is the point of this guy? A boss on a bike without any other bikes in the army, he will be killed turn 1

    85-[1]Big Mek-
    Kustom Force Field

    Good

    150-[10]Lootas-
    150-[10]Lootas-
    Both good

    95-[3]Nobs-
    Kombi-Skorchas x2
    Power Klaw
    Waste of a battle wagon. 3 Nobz will die 1st turn of combat, the PK probably won't get a hit

    150-[1] Battle Wagon
    Deff Rolla
    'Ard Case
    Armor Plates
    Grot Riggers
    Boarding Plank
    Big Shoota
    remove 'ard case (otherwise you can't jump out and attack), I usually only put deff rolla and armour on my wagons

    95-[3]Nobs-
    Kombi-Skorchas x2
    Power Klaw
    same as above

    150-[1] Battle Wagon
    Deff Rolla
    'Ard Case
    Armor Plates
    Grot Riggers
    Boarding Plank
    Big Shoota
    Same as above
    120-[1]Deff Dread-
    Dreadnought Close Combat Weapon x2
    Grot Riggers
    Armor Plates
    55-[15]Grots, [1]Runtherd
    55-[15]Grots, [1]Runtherd
    good... i guess

    140-[2] Deff Koptas-
    Rokkits x2
    Buzzsaws x2
    points heavy

    105-[3]Buggies-
    Rokkits x3
    good
    105-[3]Buggies-
    Rokkits x3
    good

    135-[3]Killa Kans-
    Grotzookas x3
    135-[3]Killa Kans-
    Grotzookas x3
    135-[3]Killa Kans-
    Grotzookas x3
    all 3 good
    I would suggest you read the articles here http://www.librarium-online.com/foru...ameisgrax.html

    and here: http://www.librarium-online.com/foru...fore-toyz.html

    If you are looking for something competitive... this isn't it. There are many problems beyond just individual unit problems. This army doesn't flow nicely because you are combining speed and walkers, Your list will get blown up
    Wash: This landing is gonna get pretty interesting.
    Mal: Define "interesting".
    Wash: [deadpan] Oh God, oh God, we're all going to die?

  4. #3
    Member LordDnigh's Avatar
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    140-[1]Warboss-
    Power Claw
    Attack Squig
    Cyborks
    'eavy Armor

    ++Get a Warboss not on a Bike, and throw him in with the SINGLE squad of Nobs.

    85-[1]Big Mek-
    Kustom Force Field

    ++Good stuff. If you find points, burnas are nice for power weapons. Any Ork with a power weapon is nice because it's a S4 no armor saves, which is decent, and well, its a flamethrower.

    150-[10]Lootas-

    ++Okay do this.
    225-[15]Lootas- PUT THEM INSIDE THE BATTLEWAGON.
    120ish-[1] Battle Wagon
    Big Shoota x2
    ZZap Gun/Rokkit/Lobba (Your Choice)

    6 Nobz, 2 w/Kombi Scorcha, 2 w/PK, 2 w/Big Choppa (if you have points take BC, if not, just regular.)
    - WAAAGH Banner, Boss Pole, 'eavy Armor
    150-[1] Battle Wagon
    Deff Rolla
    'Ard Case
    Armor Plates
    Grot Riggers
    Boarding Plank
    Big Shoota

    ++Ahh, Much better.

    120-[1]Deff Dread-
    Dreadnought Close Combat Weapon x2
    Grot Riggers
    Armor Plates

    ++Good, though 3 DCCW and a Skorcha works well too and saves a couple points.

    55-[15]Grots, [1]Runtherd
    55-[15]Grots, [1]Runtherd

    ++Sure, why not?

    140-[2] Deff Koptas-
    Rokkits x2
    Buzzsaws x2

    ++No. Try this using some of the points you've saved. 3 Deffkoptas w/TL Rokkits, one Buzzsaw. No need for two buzzsaws and thats mainly because of points. If 6* rokkits and a PK* can't take out a tank, we're doomed anyways.

    105-[3]Buggies-
    Rokkits x3
    105-[3]Buggies-
    Rokkits x3

    ++Always good. Love me some rokkits.

    135-[3]Killa Kans-
    Grotzookas x3
    135-[3]Killa Kans-
    Grotzookas x3
    135-[3]Killa Kans-
    Grotzookas x3

    ++Good, though I would try 6x Grotzookas, 3x Rokkits due to the high BS (or 3x KMB, though thats pretty short range.)


    Good luck, let us know what comes of this.
    Lord Dnigh
    Webmaster, www.lorddnigh.com

  5. #4
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    I like the warboss on the bike, I dont think a bigger nob squad should need his help anyway. If I run the lootas like that 1) a single squad is useless, becasue of how unpredictable they can be. 2) I cant move the wagon and shoot, and anytime the wagon is shaken they cant shoot either. I get the rest of it though. Thanks for the reply.

    Anyone else? thoughts?

  6. #5
    Member LordDnigh's Avatar
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    You could keep two Ten man squads, with one in the Battlewagon. I usually keep it concealed partially behind a building so only the front armor is visible, which leads to very few damage results, though I suppose thats on how much the dice like you. Out of pure curiosity where will the Warboss line up if you leave him on the bike? And Nobz always needs help hahaha...
    Lord Dnigh
    Webmaster, www.lorddnigh.com

  7. #6
    Member LordDnigh's Avatar
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    *Deleted for double post. Sorry.
    Last edited by LordDnigh; August 24th, 2010 at 23:26.
    Lord Dnigh
    Webmaster, www.lorddnigh.com

  8. #7
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    The boss will most likely hide out of LoS behind the BWs until he is close enough to make a dash for cc. His targets will most likely be vehicles or things like dev squads. I know the nobs don't cut it, but i don't want to add many more, what do you think about similarly sized squads of meganobs? 3-4 Meganobs has more durability and alot more PK attack, for not too big a points difference.

  9. #8
    Member LordDnigh's Avatar
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    3-4 Meganobs fit in with the Walker theme you have going on. I would say yes, though some people aren't fans, They fit for you. Plus I actually like the models... Am I the only one?
    Lord Dnigh
    Webmaster, www.lorddnigh.com

  10. #9
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    Nope, your not the only one. I think they are awesome.

  11. #10
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    So here is the list w/ meganobs. 130-[1]Warboss-
    Warbike
    Power Claw
    Kombi-Skorchas
    85-[1]Big Mek-
    Kustom Force Field

    150-[10]Lootas-
    150-[10]Lootas-
    130-[3]Meganobs-
    Kombi-Skorchas x2
    130-[1] Battle Wagon
    Deff Rolla
    Armor Plates
    Boarding Plank
    Big Shoota

    130-[3]Meganobs-
    Kombi-Skorchas x2
    135-[1] Battle Wagon
    Deff Rolla
    Armor Plates
    Grot Riggers
    Boarding Plank
    Big Shoota
    110-[1]Deff Dread-
    Dreadnought Close Combat Weapon x2
    Grot Riggers
    40-[10]Grots, [1]Runtherd
    40-[10]Grots, [1]Runtherd
    40-[10]Grots, [1]Runtherd
    115-[2] Deff Koptas-
    Rokkits x2
    Buzzsaws x1
    105-[3]Buggies-
    Rokkits x3
    105-[3]Buggies-
    Rokkits x3

    135-[3]Killa Kans-
    Grotzookas x3
    135-[3]Killa Kans-
    Grotzookas x3
    135-[3]Killa Kans-
    Grotzookas x3

    Thoughts?

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