<1000 1000pt dark eldar list competitve need good imput... - Warhammer 40K Fantasy
 

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  1. #1
    Member Archon Anastari's Avatar
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    1000pt dark eldar list competitve need good imput...

    HQ: haemonculus + liquiifier gun

    E: 4 trueborn + 2 dark lances

    E: 4 trueborn + 2 dark lances

    E: 4 trueborn + 2 dark lances

    T: 5 kabilite warriors + blaster + raider + dissentagrators

    T: 5 kabilite warriors + blaster + raider + dissentagrators

    T: 3 wracks + raider + dissentagrators(haemonculus)

    HS: ravager + 3 dissentagrators

    HS: ravager + 3 dissentagrators

    HS: ravager + 3 dissentagrators

    =999 pts

    36 S5 ap 2 shots

    8 lance shots

    Im a bit worried I dont have enough dark lances at this points level... I could always just switch out the dissies on the raider with dark lances... thoughts?


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  3. #2
    Orks_n_Bugs Bugs_n_Orks's Avatar
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    While a few more lance shots would be nice, I'm more concerned with your lack of mobile lances. Given that most other armies have weapons that outrange DL's by at least 12", you may have problems with enemy tanks picking things off at long range. If you get Dawn of War deployment you're pretty much handing any mech opponent the ability to strike first.

    For example say you lost the 1st turn roll or had DoW deployment against an army like this
    BA:
    Lib w/Shield, Blood Lance
    Assault Squad w/Meltagun, PW, Razorback w/Lascannon+TL-plasma
    Assault Squad w/Meltagun, PW, Razorback w/Lascannon+TL-plasma
    Baal Pred w/HB sponsons
    Baal Pred w/HB sponsons
    Pred w/Lascannon sponsons
    Pred w/Lascannon sponsons

    Also I think you will have trouble with horde armies. Something like this
    Orks:
    Big Mek w/KFF
    9 Lootas
    9 Lootas
    9 Lootas
    20 Ork Shoota Boyz w/2 Big Shootas, Nob W/PK, bosspole
    20 Ork Shoota Boyz w/2 Big Shootas, Nob W/PK, bosspole
    20 Ork Shoota Boyz w/2 Big Shootas, Nob W/PK, bosspole


    I'd suggest switching the roles of the Ravagers and trueborn to something like this.
    HQ: haemonculus + liquifier gun
    E: 3 trueborn + 2 SC, Venom w/SC
    E: 3 trueborn + 2 SC, Venom w/SC
    T: 5 kabilite warriors + blaster + raider + dark lance
    T: 5 kabilite warriors + blaster + raider + dark lance
    T: 7 wracks + liquifier gun + raider + dark lance(haemonculus)
    HS: ravager + 3 dark lances
    HS: ravager + 3 dark lances
    HS: ravager + 3 dark lances

    You've got 14 DL/blaster shots instead of 8 and they're mobile now. And instead of the 36 AP 2 shots (which lose a lot if there's a reasonable amount of cover on the table) you've got 40-48 SC shots, an extra liquifier in case anything gets too close, and the wracks can now actually do some damage in CC against weakened squads.

    Edit: you might still have trouble against hordes so if you're worried about it I'd drop the wracks back down to 3 and swap a raider for a Dissie/SC Razorwing.
    Last edited by Bugs_n_Orks; January 21st, 2011 at 20:03.
    The meat things seek to destroy ourselves. They hunt us as we hunt them but they are weak and uncertain. Bring them understanding of the power of ourselves through our strength and their fear. The inferior flesh will be entirely destroyed, all fragments will be smashed. Ourselves will fight to the last, all weak flesh must be consumed

  4. #3
    Member Archon Anastari's Avatar
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    Dont worry about it I threw the list in the garbage 5 mins after posting cause i was upset with it for most of the reasons you listed... I came up with another idea though that I might post that I think will be pretty sick...

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