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3 haemy with venom blade and liquifier gun
4 trueborn with blasters
Venom with extra splinter cannon
(2x) 3 trueborn with 2 dark lance
(3x) 8 wyches with haywire grenades, shardnet and impaler, hekatrix, and agoniser
Raider with NS, FF and grisly trophies
10 warriors with blaster
Raider with FF
20 warriors with 2 splinter cannons
Ravager with NS and FF
Razorwing Jetfighter with NS, FF, splinter cannon, disintegrator, 1 necrotoxin missile
Reaper with NS FF and shock prow
This list is to test a few things. First is the sliscus blob squad. I've heard mixed reviews and I want to see it in action.
Second, razorwing with one necrotoxin missile. I like them for the pin test but I don't like paying 20 points for them. Then I realized that one will cause the test as well as four. I want to see how that works out.
I've used a haemy with wyches before but never 3. I want to see if it's worth the cost.
Last is the reaper from forgeworld. I need to field test this machine and see how I like it.
I would like splinter racks on my warrior raider but I just can't find the points.
Results are in.
3 haemys is good. I'm not convinced that it's the best use of the points, but it worked well enough. Downside: wyches get fearless too quickly. I hate fearless wyches. I rarely lose combat by more then 2 wounds and with the GT I rarely run away. I'd rather not have to take fearless wounds (even though with two 4+ saves it's not too bad.)
Sliscus blob. I'm not a fan. Give me splinter cannon trueborn in a venom.
1 necrotoxin missile. It's awesome. Both games I used it in it caused at least one wound and forced the pin check. For 5 points I'll keep using it.
Reaper (proxied as mine haven't gotten here yet.) its so-so. The ravager is probably more reliable. But I'm going to play a few more games. It survived until late game though and the ability to switch from AT to AI was nice. Also it's kind of like a missile launcher. Its not as good at AT as a lascannon and not as good as AI as a plasma cannon, but it can do both. In an all comers list that ability can be priceless. 25 darklight weapons will barely put a dent in a hoard, conversely 4 large blasts and 2 dissies will barely scratch mech guard.