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55-Cryptek of Destruction Solar Pulse
55-Cryptek of Transmog, Harp
the cryptes go with the immortals and the nemesor goes in the warriors squad (largest squad should benefit most from the 4+ "WBB")
taking the nemesor because anything else is roughly equivalent, but doesnt have the special rule fun.
In this small of a game i figure there wont be tons of high AV so the barges should tear things up. Anything with high AV will get hapred down fast.
Solar Pulse probably early and giving a barge acute senses to keep firing through it.
list is okay but you need to correct a few things
the cryptek with solar pulse must buy eldritch lance before it can get solar pulse so you need to find 10 points
this isnt a problem but i would reccomend making one immortal squad with tesla carbines, chance of extra shots
yeah i have the cost of the lance in there, i just didnt see a point in listing it as it is mandatory u take the staff.