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After having picked the codex up, I have been very interested with the difficult terrain inducing wargear, and I think it's hilarious imagining an enemy army tripping over and killing itself before even getting to you, which is the illusion I'm attempting to re-create with this list. Not perfect, but a start, and I wish to perfect this (theory-hammer wise) before I continue. Here's what I've got so far:
Orikan the Diviner - xxx
Overlord - Warscythe, CCB - 180
- x3 Transmog-teks - 90
- Destruct-tek - Solar Pulse - 55
C'tan Shard - Writhing Worldscape, Transdimensional Thunderbolt - 265
5 Triach Praetorians - Voidblades/Particle Casters - 200
5 Tomb Blades
Total - 1745
Essentially, I set up a firebase of the Immortals, Anni-Barges and C'tan Shard, and using the mobile elements of the Praetorians, Tomb Blades and Barge-lord to move around to provide fire where needed and destroy isolated units, as well as assault and destroy tanks if need be (for Barge-lord, Praetorians and C'tan). Using Orikan's Temporal Snares, I have auto damage on the entire enemy army on turn 1, with approx 1/6 of all infantry units killing themselves and 1/3 of all vehicles immobilising themselves if they move. I'll minimise my turn 1 casualties with the Pulse, then shoot Immortals and Tremorstaves to keep things "in difficult terrain", if they aren't already. Whilst this is going on, my mobile elements will be speeding around netting damage on their units, so they will take a long time to get to me, and when they do, their numbers will be depleted, allowing for am easy victory. What do you guys think, and how could I improve this? C&C expected and welcome, thanks in advance =)
List isn't legal, Orikan can't have a royal court.
That aside I don't think Praetorians are worth 200 points, you could max out your tomb blades with the additional points or run Wraiths which will both seeve you better. If its mobility you are looking for you won't go wrong with either of them.
The Yukon, keeping your Baals cold 24/7
Like already said Orikan can't get a Court, so switch him or the Court. Also, the Praetorians seem to be a bit outsiders in this list and I have hard time seeing what their function would be in this list. I'd switch them for more Tomb Blades.
Revenant Moon Necrons: (W/L/D) 0/1/0 (6th edition: 13/2/2)(5th edition: 14/6/4)(3rd edition Codex: 16/4/7)
XIX Legion: (W/L/D) 0/0/0 (5th edition: 14/12/2)(5th edition Codex: 4/3/0)
Black Legion: (W/L/D) 1/0/0 (6th edition: 2/3/0)
Something Wicked... Reikwald Beastmen: (W/L/D) 10/4/1
Well, list is legal, I have an Overlord too, so I can get a Court for myself. As for Praetorians, I read the rules for the Writhing Worldscape and Tremorstave/Temporal Snares as being able to make a vehicle immobilise itself on a 1+2, as vehicles take dangerous terrain instead of difficult, and Worldscape makes them fail it on a 2 as well. With all the Gauss flying round as well, the Praetorians can run around with their 15 Str 5 rending attacks and bash about all the immobilised/stunned vehicles. However, Wraiths are a bit cheaper, and just as fast, and sturdier in some ways. Wraiths are really cheap for what they are tbh, anyone going to convince me otherwise? =P
On paper, I find Praetorians to be lacking. On the battlefield, they may actually perform well for you. But for what you get, I do agree that Wraiths are the superior choice. The 3++ save is really the kicker, even though Praetorians have a 5+++ RAP and Wraiths don't. That being said, I understand you can use a Warrior box to make both Praetorians and Lychguard models from the same box, if you wanted to get some scarabs (from discussion in other thread) and put the warriors to some use. So you might get more bang for the buck running Praetorians and modeling up the Lychguard as well (versatility in list building options is always good). I'm thinking about going that route myself just because its a cheap way to expand my army with specialized units.
Last edited by BossGorestompa; December 30th, 2011 at 13:15.
This would be a good idea, seeing as I'm taking the deathmark heads and the rods of covenant and making crypteks out of a warriors box anyway, thanks for the tip =)
Sorry if this is a bit off-topic, but...
Ye Old Necrons (R.I.P.) (7000pts) W52 D5 L9
New Crons!!! (5000pts) W1 D1 L1
Blood Angels (2500pts) W4 D0 L1