Welcome to Librarium Online!
Traveler- 245- command barge- guass
royal court: 155
-lord 65- res orb
-cryptec- 55- destruction, with pulse
-cryptec- 35- destruction
-cryptec 55- destruction, with pulse
-cryptec 35- destruction
eternal immortals- 170- tesla (travelers upgraded unit)
warriors- 232- 9 warriors- ghost ark
scarabs 150- 10
heavy destroyers 180- 3
A. barge 90
use the cryptecs for 2 turns of night fighting.
use Namesor to give the travelers barge stealth so he can fly 24" with a 3+ cover save. and the traveler will be using his ability to take control of enemy vehicles and smacking vehicles as he flys around.
the lord goes with the warriors and the 2 units of cryptecs just float around and pop shot terminators or transports.
Namesor with the immortals.
the rest will do what its meant to do.
any thoughts? and my apologies for not knowing how to spell "Namesor's" name correctly lol
and 1 question, in Namesor's adaptive tactics rule is stealth and tank hunters 1 choice or are they split choices?
I don't think you got enough troops, I can see them getting outnumbered bad.
Also Stealth and tank hunter count as 2 different choices.
how many troops do you usually use?
Three units for 1500 points should be good. 5 Warriors in Ark and 10 on foot, with the Eternals will give a solid troop selection. You can run Nemesor with the 10 on foot to give them Relentless.
I've recently become a fan of this thing called Dubstep. And you should too.
Datsik & Flux Pavillion - Crunch (Youtube)
Da Moo Kowz is da drinkinest Orks of dem all!
i dont think he has the Pharon special rule, if he did i would have given the immortals guass instead of tesla.
he doesnt but at least he has a res orb.