>3000 1750 Swarm Lord mashup - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

+ Reply to Thread
Results 1 to 2 of 2
  1. #1
    Member
    Join Date
    Oct 2011
    Age
    25
    Posts
    111
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    1 (x1)

    1750 Swarm Lord mashup

    Hey guys haven't posted for a while so here is a 1750 list I ran last week want your opinion on it plays against anything and everything so tear it limb from limb

    HQ
    SwarmLord
    Guard x 1

    Tyranids Prime


    Elites

    Hive Guard x2 (maybe drop the prime and get two broods of two?)

    Doom of malantai
    Spire Pod

    Troops

    Hormagants x 16
    Toxin Sacs

    Termagants x20
    Termagants x20

    Termagants x15
    Devourers

    Tervigon
    TS
    Catalyst
    Stinger Salvo

    Fast Attack
    Gargoyles x10

    Heavy

    Biovores x3

    Trygon Prime

    The idea is to protect the SL until he gets close and use gargoyles and termagants as shield


  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    Shire can't handle me Warlord Vrrmik's Avatar
    Join Date
    Jan 2010
    Location
    With the Fellowship of the Bling
    Posts
    6,167
    Mentioned
    39 Post(s)
    Tagged
    1 Thread(s)

    ReputationReputation
    ReputationReputationReputationReputationReputationReputationReputationReputationReputationReputationReputationReputationReputation
    2085 (x8)

    Could do with a lot of work. You have told me to tear it limb from limb, so I will.
    - The Swarmlord generally isn't such a good idea at this lower points level, but I'll leave it be for now. Also, why cover it with Termagants when you a Tyrant Guard sitting there already?
    - The Prime... is that supposed to be a joke?
    - Biovores are good, but points can be better spent elsewhere.
    - Naked Gargoyles are a waste of time.
    - Hormagaunts and Termagants in the same list generally don't work. It's either Hormagaunts or Termagants. I would go for Termagants if you want to put up a fight.
    - Cluster Spines are better than Stinger Salvoes - better chance to hit more.
    - You should get yourself a Tyrannofex, otherwise you literally have nothing to take out Land Raiders.

    So here's what I'd do:
    - Drop the Prime, Gargoyles, Hormagaunts, Devilgants and Biovores. Remove the Prime upgrade on the Trygon (you will have plenty of Synapse with this list, don't worry).
    - Buy yourself two more Hive Guard, another Tervigon of the same build, and get a Tyrannofex with a Rupture Cannon. Increase the Termagant broods to 22 and 23.

    This is what you end up with:

    == HQ ==
    Swarmlord Brood (340 pts.)
    --> Swarmlord (1) = 280 pts.
    --> Tyrant Guard (1) - Scything Talons = 60 pts.

    == Elites ==
    Hive Guard Brood (2) = 100 pts.
    Hive Guard Brood (2) = 100 pts.
    The Doom Of Malan'tai Brood (130 pts.)
    --> The Doom Of Malan'tai (1) = 90 pts.
    --> Mycetic Spore (1) = 40 pts.

    == Troops ==
    Tervigon (1) - Cluster Spines, AG, Toxin Sacs, Cat, Taken As Troops = 195 pts.
    Termagant Brood (22) - Fleshborer = 110 pts.
    Tervigon (1) - Cluster Spines, AG, Toxin Sacs, Cat, Taken As Troops = 195 pts.
    Termagant Brood (23) - Fleshborer = 115 pts.

    == Heavy Support ==
    Trygon (1) - Instinctive Behaviour - Feed = 200 pts.
    Tyrannofex (1) - Rupture Cannon, Stinger Salvo, Thorax Swarm - Desicctor Larvae = 265 pts.

    == Total ==
    1750 pts.

+ Reply to Thread

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts