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Hi there I looked at Jy2's MTO list and how it performed and I was curious to see if I could create an effective variant rather than just a carbon copy. Well here goes...
HQ 1- Overlord (w) Scythe, MSS - DT: Command Barge (w) Gauss Cannon - 195pts
Court 1- Destructek (w) Pulse - 55pts
HQ 2- Overlord (w) Scythe, MSS - DT: Command Barge (w) Gauss Cannon - 195pts
Court 2- Destructek (w) Pulse - 55pts
Troops 1- 5 Immortals (w) Tesla - 85pts
Troops 2- 5 Immortals (w) Tesla - 85pts
Troops 3- 5 Immortals (w) Tesla - 85pts
Fast 1- 10 Scarabs - 150pts
Fast 2- 5 Wraith (w) 2 Whips, 1 Caster - 200pts
Fast 3- 5 Wraith (w) 2 Whips, 1 Caster - 200pts
Heavy 1- 3 Spyders (w) Gloom - 165pts
Heavy 2- Doomscythe - XXXpts
Heavy 3- Doomscythe - XXXpts
So far this comes to 1820pts I was wondering what to spend the last 180 with. I was initially thinking of removing the Casters from the Wraiths and adding a unit a deathmarks with 2 Despairtaks and a Veil which would put me at 1995pts. I know the rule of the thumb of 1 troop per 500 but I'm kind of hoping that with 7-8 Threats right in your face bottom of turn 1/2 that the immortals should be fine especially since they can kite certain units with their carbines.
C&C would be appreciated.
There is no "I" in "team", there is an "I" in "pie" however, as in "Meat Pie" with "Meat" being an anogram of "Team".
i would add 2 more 5 man immortal squads. Nothing fancy but seems a solid addition to me.
Or if you can shave 20 points from some where 2 night scthes. They would provide a good distriction for your opponet and two more twin linked destructors.
Last edited by thiazi; February 1st, 2012 at 14:38.
Or think about adding 4 Destruction Crypteks to buff your Immortal units and your anti-tank/anti-MC firepower. Also useful against heavy infantry (MEQ, TEQ).
And with the 40 spare points I would buy Sempiternal Weaves for your Overlords and a Fabricator Claw Array in the Spyder unit, for better wound allocation and possible repairs.