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this is just a list that ive been molding over, just wanted to run it by and get some comments and opinions
-Destruc Crypteks x2
that comes to a total of 1502 points
just wanted to have a quick run by of what people think and the Tomb Stalker is legal for me and my mates
wat is a tomb stalker like, im just curious. it does seem like a well rounded list.
for other games if you drop the tomb stalker you could probably fit in another ghost arc for the other squad of warriors.
im hoping that the tomb stalker will do good, mainly cause it looks cool
but this list is mainly a muck up list, and if things go well ill 'fix' things up a little
if only good looking meant awsome in an actually game.
Keep the triarch skulking around some cover,
those 4+ saves can be super handy,
the twin linked on the destruction teks is deadly!
looks like a well balanced list,
Death to the Alien!
who likes cockroaches anyway.
Ordos Xenos 4/0/3
I think we have all seen my monolith rant, so i will just say that i don't support them, but if you like it take it. Is that the forge world tomb stalker? Evil laugh. How i've wanted to see people play those. For those that don't know, the tomb stalker is a MC with S6, T7 immune to poison/sniper, and has fleet, and no biggy but it only has 5 wounds. I support it 100% and feel like they should have put it in our codex so that we had a cheap MC. the list looks good and have fun with the stalker!
i want to here the short version of this monolith rant, just becuase i dont no whether i should play with one or not in bigger games
-too slow to get into effective range, my warriors can move faster if they feel like
-too large to deepstrike safely, and if i am spending 200pts on a model i want it to not mishap drop 1, and to big to ever claim a cover save
-lost its best armor, and is shot by every anti-tank weapon your opponent has, and armour 14 doesn't get you as far as you would think
-portal is almost useless, unless you are popping out warriors for a quick contest/capture the portal doesn't do much. You have to stay 1" away from your opponent, and the portal is 1" into the model so its range is already 2" shorter than it should be.
now some people like it and have used 2 of them. Some lists they are probably more beneficial but I find that for 180pts the two annilation barges last alot longer and do more damage.
i will take that into consideration. though if you could fit two in then it might force people to split up their anti tank shooting, so at least one might survive. get in at leaast one round of good shooting. though i agree that they seem to have lost what made them decent in the new dex. and the living metal rule is kinda lame now
i only included the monolith because i was curious on how it might perform but after the short sumamry i'll change it for another stalker and save 5 points