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Just finished buying it (just need another few years to paint it...)
This army goes with the fluff I wrote (see sig- although the fluff is old now, I'm re-writing it), so a few choices may seem odd or unneccesary, but I have them for fluff reasons, as it makes my army completely personal.
In tyhe list below, the nob is not included in the initail number (e.g 4 warbikes, nob = 4 warbikes, and a nob on a bike, so 5 models).
Warboss Grabnutz, and Offishul Lukksy Bana Wava Noggin - 144
Mega Armour, Mega Boosta, Kustom Mega Blasta, Cybork Body, Iron Gob, Ammo Runt, Bana Wava, Waagh Banner.
Big Mek Skroolooze - 87
Blastier Slugga, Kustom Force Field, 'Eavy Armour, Bionik Bonce, Meks Toolz, 3 Grot Oilers (Wottsit, Gubbinz and Skip)
Frump's 'Ard Boyz - 209
12 'Ard boyz, 1 burna, Nob Frump, Big Horns, Power Klaw.
Wazzgob's Shtormin' Mob - 153
7 Stormboyz, Nob Wazzgob, 'Eavy Armour, Iron Gob, Frag Shtikkbombz
Bug's Gitz Mob - 156 (+ kustom jobs -these are variable depending on my opponant)
9 Flash Gitz, 3 Big Shootas, Mekboy Bug, Slugga, Meks Toolz, Kustom Force Field, 3 Grot Oilers
Relp's Gitz Mob - 156 (+ kustom jobs -these are variable depending on my opponant)
9 Flash Gitz, 3 Big Shootas, Mekboy Relp, Slugga, Meks Toolz, Kustom Force Field, 3 Grot Oilers
Krotchrot's TankBustas - 146
7 Tankbustas, 3 Rokkits, Nob Krotchrot, Rokkit, 'Eavy Armour, Big Horns, Ammo Runt.
Wujbod's Trukk Mob - 193
9 Trukk Boyz, Nob Wujbod, Mega Armour, Iron Gob, Kombi Skorcha, Mega Boosta.
Trukk, Big Shoota, Armour Plates, Grot Riggerz, Red Paint Job.
Bogrull's Waagh Bikerz - 183
4 Warbikes, Nob Bogrull, 'Eavy Armour, Choppa, Slugga.
Skroo's Wagon -200
Battlewagon, Armour Plates, Zzap Gun, 2 Rokkits, 5 Bolt-On Big Shootas, Red Paint Job, Grot Riggerz
Dangerous Moe - 165
Looted Leman Russ, Sponson and Hull mounted Heavy Bolters, Armour Plates
Killa Kan Mob - 150
3 Killa Kans (Halla, Vikk and Titla), Big Shootas, Armour Plates
I usually take Shootier on my Flash Gitz. This takes the total to 2000pts.
If I go for another kustom job, I trim down the wargear on the nobs a bit to accomodate.
The "h" in "Shtormin' Mob" is on purpose, as Wazzgob has a speech impediment :p
This army takes up every possible space in my carry case, so no more models can be added.
My first game with my full army is on saturday against Tau.
Last edited by KingBurriss; October 21st, 2005 at 10:06.
I used this list against 2000 pts of hideosly painted Tau, slaughtered them by turn 3, killed everything by turn 5
iirc he got 714 victory points compared to my 1999
What is a Bana Wava? I thought Flash Gitz were Elites, not Troops, and that you could only have up to one squad.
But then again, I suppose it is a Bad Moon army. Still, do they actually have specific rules for Bad Moons (and other clans)?
Originally Posted by Schmeag
There is a document called clans-rules.pdf on the GW web site, under Warhammer 40k, chapter approved. I can't give you the link though.
That's odd. I can't find it.
Hmm.. I don't play bad moons but it seems like you have so few boyz.. 18 boy flash gitz, and some random elite mobz... so few... Also.. Shmeage you can find the link in the "Index to orc articles" thread.
thats what another forum told me, too few troops. Well iirc (can't be arsed to count again) there are 56 orks, and around 10 grots, and some vehicles.
This is my style of playing anyway, and due to KFFs they are alot more durable than most other orks.
I have tweaked my army for many battles, finding what works etc, and have finally setled on this list. It works for me very well.