Welcome to Librarium Online!
So this thursday down at the GW is combat patrol campaign night. Last week I lost my team this spaceport with my chaos army. I didnt like that so much but its hard for a few Chaos Marines to take down over 20 models with about half beening genestealers at 290pts. This week however I can use my Orks instead since Chaos and Orks are on the same team. I will likely be facing the same Nids players using a similar list but with more gene stealers.
10 Flash Gits = 130pts
- More Dakka
20 Slugga Boyz = 204pts
- 3 Big Shootas
Total = 334pts
I could have more Slugga Boyz but that would make me to weak at range and alot of people are using skimmers in this campaign, not to mention 20 shots at 24'' will help alot vs. these GeneStealers and other such things. Slugga Boyz need covering fire and Orks need alot of shoots to seem theatning at range.
ur elite it wont do nofin if other guy is dum enough to use a tank. maximise your armies shooting capability without combat because your mates will hopefully have some combat gods like khorne, i suggest you have ur sluggas plus have a small of sluggas with a rocket
Last edited by magma_boy; October 26th, 2005 at 08:38.
disonour before death
With WS 2 any weapon that can only be fired once per turn is a bad idea if your counting on it for something. Besides I dont have any rocket models yet for that reason.
Remeber its combat patrol and I said skimmers, not tanks. They are slightly differnt in that they have horribble armor (Eldar and Dark Elder) and even immobilizing them destroys them.