Hive Fleet Rapacity - 1500 pt. standard - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

+ Reply to Thread
Results 1 to 3 of 3
  1. #1
    Member
    Join Date
    Nov 2005
    Location
    Tokyo, Japan
    Age
    38
    Posts
    98
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    6 (x1)

    Hive Fleet Rapacity - 1500 pt. standard

    1500 Pts - Tyranids Roster - Hive Fleet Rapacity

    1 Hive Tyrant @ 165 Pts
    Acid Maw; Implant Attack; Toxin Sacs +1 St; Winged; Scything Talons (x2); Synapse Creature; The Horror

    1 Hive Tyrant @ 113 Pts
    Enhanced Senses +1 BS; Symbiote Rippers; Twin-linked Devourer (x2); Catalyst; Synapse Creature; The Horror

    1 Carnifex @ 116 Pts
    Adrenal Glands +1 WS; Flesh Hooks; Symbiote Rippers; Toxic Miasma; Scything Talons (x2)

    9 Warriors @ 243 Pts
    Extended Carapace +1 Save; Rending Claws (x1); Scything Talons (x1); Synapse Creature

    32 Gaunt Brood @ 160 Pts
    Spinefists

    32 Gaunt Brood @ 160 Pts
    Spinefists

    10 Genestealers @ 210 Pts
    Extended Carapace +1 Save; Flesh Hooks; Rending Claws

    1 Carnifex @ 166 Pts
    Enhanced Senses +1 BS; Flesh Hooks; Reinforced Chitin; Symbiote Rippers; Barbed Strangler; Venom Cannon

    3 Zoanthrope @ 165 Pts
    Warp Blast; Warp Field

    Total Roster Cost: 1498

    I rememberd to keep the stats off this time so it should stay up for people to comment on. Does this look solid? The only thing that is there purely for fun is the symbiote rippers on the TMCs. The rest is there because I think it will be effective.

    Drake


  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    Senior Member Marvus's Avatar
    Join Date
    Sep 2005
    Location
    Melbourne, AUSTRALIA
    Age
    27
    Posts
    670
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    12 (x2)

    That does look like a solid army. The only thing i would do is split up the warriors into two, if not three sqauds and give them leaping. With their slow speed, and they seem to be one of the major combat hitters, they need to get into combat fastl. Also with the spineguants, maybe break them up also into 4 squads of 16, providing the enemy with even more targets to split fire on and to give a better chance of FoC rolls. And, if you can afford the points, giving the 1st fex AG- I so it strikes before any power fists if you're likely to come across them. Other then that a good solid list.

  4. #3
    Junior Member
    Join Date
    Oct 2005
    Location
    Houston TX
    Age
    45
    Posts
    21
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    1 (x1)

    Implant attack...

    Implant attack is only good if your fighting a lot of multiple wound models....otherwise save the points, also think about synapse for the zoe's. you can never have too much synapse....

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts