Eldar craftworld Ulthwe 2,000 Tourment - Warhammer 40K Fantasy

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  1. #1
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    Eldar craftworld Ulthwe 2,000 Tourment

    Gretings I present here my second army roster. Lets start.
    If everythink be fine i go today to my first shoping.

    Ulthwé Army

    HQ

    1 Avatar of Khaine, Wailing Doom
    <80 pts>

    Seer Council
    1 Farseer, Witchblade, CC Weapon, Runes of Witnessing, Fortune
    1 Farseer, Witchblade, CC Weapon, Runes of Witnessing, Guide
    2 Warlocks, Witchblade, CC Weapon, Augment
    1 Warlocks, Witchblade, CC Weapon, Enhance
    1 Warlocks, Witchblade, CC Weapon, Embolden
    <292 pts>

    Elites

    9 Howling Banshees, Power Weapon; Shuriken Pistol; Banshee Mask
    1 Exarch, Executioner; Shuriken Pistol; Banshee Mask
    1 Wave Serpent, Linked Shuriken Catapults; Linked Star Cannon, Spirit Stone
    <316 pts>

    9 Striking Scorpions, Mandiblasters; Shuriken Pistol & CCW
    1 Exarch, Mandiblasters; Scorpion's Claw; Shuriken Pistol, Crushing Blow, Stealth
    <217 pts>

    Troops

    10 Black Guardian Defender Squad, Shuriken Catapult
    2 Black Grav Platform & Crew, Shuriken Catapult, Bright Lance
    1 Warlock, Singing Spear, Conceal
    <179 pts>

    10 Black Guardian Defender Squad, Shuriken Catapult
    2 Black Grav Platform & Crew, Shuriken Catapult, Bright Lance
    1 Warlock, Singing Spear, Conceal
    <179 pts>

    Fast Attack

    1 Vyper Squadron, Linked Shuriken Catapults, Star Cannon, Crystal Targetting Matrix
    <95 pts>

    1 Vyper Squadron, Linked Shuriken Catapults, Star Cannon, Crystal Targetting Matrix
    <95 pts>

    Heavy Support

    1 Falcon Grav-Tank, Shuriken Cannon Upgrade; Star Cannon; Pulse Laser, Holo-Field, Spirit Stone
    <210 pts>

    1 Falcon Grav-Tank, Shuriken Cannon Upgrade; Star Cannon; Pulse Laser, Holo-Field, Spirit Stone
    <210 pts>

    1 Wraithlord, Flamers, Bright Lance
    <120 pts>


    Models in Army: 59
    Total Army Cost: 1993

    How I try use this?

    In 2/3 turns Guardians squads and Falcons, must create battlefront in middle of table. They must take and hold this position. Behind theys i put Seer Council to protect against Close Combat units and to give re-rols. Later I put Council to one of Falcon, and front attack to push away enemy survivals.

    Banshees and Vypers take position on one flank, and try quick get into enemy lines and relese Banshees on some better save units. Vypers must protect, cover and guard Wave Serpent util he not deploy Banshees. Later Vypers and Serpent try get behind enemy lines and take enemy units in cross fire.

    Wraithlord and Avatar go on second flank and move into enemy. This flank be slow but exelent take enemy fire, maybe this flank take some close comabat if I be lucky.

    Scorpions with stealth, trying kill some light squads, and scared enemy vechicles.

    Thats all

    Now plese give me adive to this roster.

    Thanks, bye.

    P.S.
    Today I try this on my friend Tyranids, and I`m very happy, this roster be very cool to me and to my friend like this too.


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  3. #2
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    Quote Originally Posted by vindir
    Gretings I present here my second army roster. Lets start.
    If everythink be fine i go today to my first shoping.

    Ulthwé Army

    HQ

    1 Avatar of Khaine, Wailing Doom
    <80 pts>

    Seer Council
    1 Farseer, Witchblade, CC Weapon, Runes of Witnessing, Fortune
    1 Farseer, Witchblade, CC Weapon, Runes of Witnessing, Guide
    2 Warlocks, Witchblade, CC Weapon, Augment
    1 Warlocks, Witchblade, CC Weapon, Enhance
    1 Warlocks, Witchblade, CC Weapon, Embolden
    <292 pts>
    There is no reason to take a CCW instead of a pistol. What are you trying to guide?

    Elites

    9 Howling Banshees, Power Weapon; Shuriken Pistol; Banshee Mask
    1 Exarch, Executioner; Shuriken Pistol; Banshee Mask
    1 Wave Serpent, Linked Shuriken Catapults; Linked Star Cannon, Spirit Stone
    <316 pts>

    9 Striking Scorpions, Mandiblasters; Shuriken Pistol & CCW
    1 Exarch, Mandiblasters; Scorpion's Claw; Shuriken Pistol, Crushing Blow, Stealth
    <217 pts>
    These look alright, but be warned the wave serpent is going to be a big target. Also consider that the elites will probably be quite a ways ahead of the rest of your army so be careful w/ 'em, and use them to back each other up.

    Troops

    10 Black Guardian Defender Squad, Shuriken Catapult
    2 Black Grav Platform & Crew, Shuriken Catapult, Bright Lance
    1 Warlock, Singing Spear, Conceal
    <179 pts>

    10 Black Guardian Defender Squad, Shuriken Catapult
    2 Black Grav Platform & Crew, Shuriken Catapult, Bright Lance
    1 Warlock, Singing Spear, Conceal
    <179 pts>
    You can drop 1 guardian off each of these squads if you want to save points and not loose anything for moral purposes.

    Fast Attack

    1 Vyper Squadron, Linked Shuriken Catapults, Star Cannon, Crystal Targetting Matrix
    <95 pts>

    1 Vyper Squadron, Linked Shuriken Catapults, Star Cannon, Crystal Targetting Matrix
    <95 pts>
    I don't care for CTM on vypers (or really anything). If you dropped the two CTM's and a guardian as mentioned above you could fit in another star cannon vyper. Your call though.

    Heavy Support

    1 Falcon Grav-Tank, Shuriken Cannon Upgrade; Star Cannon; Pulse Laser, Holo-Field, Spirit Stone
    <210 pts>

    1 Falcon Grav-Tank, Shuriken Cannon Upgrade; Star Cannon; Pulse Laser, Holo-Field, Spirit Stone
    <210 pts>

    1 Wraithlord, Flamers, Bright Lance
    <120 pts>
    Looks good.
    Everything I have told you, even this, is a lie.

  4. #3
    Favored of Tzeentch Viktor's Avatar
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    This list is pretty good, but I think you should drop the Chrystal Targeting Matrises on your Vypers and buy another Vyper. And also, if I were you I'd swap the Scorpions in favor of a Warp Spider squad. Scorpions should work though...

    And also, drop the Singing spears on the Warlocks and swap every CC weapon in the Seer council for a shuriken pistol.
    Last edited by Viktor; November 29th, 2005 at 17:41.
    Warhammer Fantasy: Warriors of Chaos, High Elves
    Warhammer 40k: Eldar, Space Marines, Orks

  5. #4
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    Gretings

    Thanks for all advice.


    There is no reason to take a CCW instead of a pistol. What are you trying to guide?
    Right I change CCW on pistols. I try guide in 1 or 2 turn on begining BlackGuardians, and falcons in rest of game or some other units in 12" (Augment).

    These look alright, but be warned the wave serpent is going to be a big target. Also consider that the elites will probably be quite a ways ahead of the rest of your army so be careful w/ 'em, and use them to back each other up.
    I be try in first run move serpent without shoting to some cover and deploy Banshees (with few free points I give Exarch acrobatic). I try put Vypers to protect and guard this transport.

    You can drop 1 guardian off each of these squads if you want to save points and not loose anything for moral purposes
    Good idea, I do that.

    I don't care for CTM on vypers (or really anything). If you dropped the two CTM's and a guardian as mentioned above you could fit in another star cannon vyper. Your call though.
    Another great think, I put this change.

    And also, if I were you I'd swap the Scorpions in favor of a Warp Spider squad. Scorpions should work though...
    Hehe Spiders dont like me as model and I belive in Scorpions and crushing some light infranty squad with this guys.

    And also, drop the Singing spears on the Warlocks and swap every CC weapon in the Seer council for a shuriken pistol.
    I stay on Spears and give pistols too, IMHO its look better in squad with Bright Lance platform.

    One more thanks for help.

    Bye
    Last edited by vindir; November 29th, 2005 at 20:12.

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