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Ok afer a while of thinking i got my 800 point army:
HQ: 82 Points
1: Brood Lord,Implant attack with 8 Genestealers
Elites: 98 Points
1: 3x Warriors,2xDS,4 Pair ST With leaping.
Troops: 423 Points
1: 12 TermaGaunts Fleshborer.WO
2: 13 Termagaunts Fleshborer,WO with Scuttling
3: 6 Genestealers(Starter set)Scuttling
4: 8 GeneStealers(Brood lord)RC,ST.
FastAttack: 38 Points
1: Raviner 2xST
Heavy Support: 65 Points
1: Zonthrope WF WB SC
Thoughts ideas? none harsh
Last edited by Hive Fleet Cobra; December 30th, 2005 at 19:45.
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i have to say your list is somewhat hard to follow, could you edit it so that its not going termi- (number of points) guants etc because its quite hard to follow it.
Hmm... looks like you just went throught your bug pile, and made an army with what you had, am I right?
Not too bad, but you will have some serious problems with synapse, especially if your opponent engages into CC. Here is my suggestion:
Switch your guants to spine gaunts, and get lost more of them, and then add in 3 more warriors and 2 more zoanthropes. That should put your near 1000, a more normal point value. If you did just go through your bug pile and built an army with the bugs you had, just proxy the termagaunts for spinegaunts, if anyone at your store really cares that you don't have spinefists on your gaunts, they have more to worry about than the 40 gaunts comming at them....
TSg.t Zakarius Clay
142nd Cadian, Stationed Planet Skyfall B
4th Brigade, 1st Battalion, 1st Co.
'The Pathfinders', Drop Team - 6
Pssst.... give me kudos....
well what i have is what iam good with but i have a good tatic.I use my gaunts as foward defense and use fleet with my genestealers behind them useing fleet with 3 warriors as their synapse so if they want to shoot genestealers they need to pass a leadership test and if they dont pass it thats them for shooting. i tryed this and it worked very well. he went first after my skuttling and tryed shooting genestealers but failed so after my 1st turn my gaunts were all-ready in combat and took out half of the orks then my genestealers came in and died because i charged into cover....so they died and so did my gaunts... in the end i have a Zonthrope and my 2 squads of gaunts and he killed the zony i call Bob!
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also that lone reavner you have is gonna die pretty fast if you dont give him some friends, like cobra said just proxy some modles as reaveners, which would also help in boosting you up to 1000pts.
Id recommend a group of 3. or 1 group of 2 and 1 group of 1 to make the opponenet spend more tiem shooting them.
thats all he realy is because its usally a small board so he shoots them.
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true, but if u had 3 it would make them seem like MORE of a threat therby causing the opposing player to direct more fire to them.
I would stick with ravener broods of one or two because they are very expensive for having a 5+ save so you dont want your opponent focusing on them.
I have seen the Death Company: wild-eyed berserkers, who tear their enemys limb from limb, crush skulls with a single blow, snap spines and rip out organs. The Blood Angels are indeed ancient and terrible and only the foolish do not fear them.