bad moons(2000 at least) - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

+ Reply to Thread
Results 1 to 2 of 2
  1. #1
    Senior Member
    Join Date
    Jul 2005
    Posts
    285
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    0 (x0)

    bad moons(2000 at least)

    if you ever had a problem with getting the mega armoured nobz into combat the landraider is the way to go.
    thanks to the space marines, units inside a landraider can assault the turn they come out.
    thanks to the ork codex, you can fit 10 mega armoured inside a landraider
    this can make the bad moons, considered a shooting army, into a combat beast.
    warboss, mega armour,

    nobz, megaarmour,

    landraider

    some flash gits

    some cans

    trukks or battlewaggons with skarboys or something...


  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    Son of LO MouseC112's Avatar
    Join Date
    Dec 2003
    Location
    New Jersey
    Posts
    2,059
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputation
    106 (x6)

    Do you have a list you use for Badmoon's as an example. only reason i'm asking is your in the army list section, and i've considering using Mega Armor nobz, i just see them as a points sink
    40K-Beakies(9-14-4),Guard(4-7-2),Orks(34-12-11). FANTASY-Dwarves(15-6-7),Beasts (14-14-1), Skaven (17-17-10) DoC (6-1-2). CYGNAR (28-15-1)

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts