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Please critique. I'm very new at 40k.
HQ: Warrior + Adrenal Glands (+1I)+Adrenal Glands (+1WS)+Bio-Plasma+Enhanced Senses+Extended carapace+Flesh Hooks+Leaping+Toxin Sacs+Scything Talons+Devourer+symbiote rippers =53 pts
Warrior + Adrenal Glands (+1I)+Adrenal Glands (+1WS)+Bio-Plasma+ Enhanced Senses+Extended carapace+Flesh Hooks+Leaping+Toxin Sacs+Scything Talons+SpineFists+symbiote rippers =49 pts
Elites: Warrior + Adrenal Glands (+1I)+Adrenal Glands (+1WS)+Bio-Plasma+Extended carapace+Flesh Hooks+Leaping+Toxin Sacs+Scything Talons+Scything Talons+symbiote rippers =47 pts
Lictor =80 pts
Troops: 16 Genestealers +scuttler =304 pts
16 Genestealers +scuttler =304 pts
13 termagaunts +fleshborers =78 pts
3 Rippers =30pts
Heavy:: biovore +bio-acid spore mine =55 pts
Total tyranid points=1000
Private message me if you have direct questions.Originally Posted by molaticdeath
There's some serious problems with this list.
First of all, warriors come in units of at least 3... so you'll have to group them together in a single unit. Apart from that, you've given them all sorts of upgrades, which is a huge points sink. I use two kinds of warriors in my army, the CC kind and the Shooty kind:
CC Warriors: Extended carapace, Leaping, Scything talons, Rending claws = 35pts (A lot of people add both Adrenal gland upgrades as well)
Shooty warriors: Extended carapace, Enhanced senses, Toxin sacs, Scything talons, Deathspitters = 36pts (I always upgrade one warrior to carry a Venom cannon instead of a Deathspitter, he costs 46pts)
Your genestealer units are too big, you cant field genestealer units larger than 12, so as was suggested above, split your 32 stealers into 4 units of 8 instead.
Personally I give my stealers extended carapace and leave it at that, as it gives them a save against bolters. Normally I dont like scuttlers, but since you dont have a gaunt screen to put infront of your stealers, it just might be worth it.
A single biovore wont accomplish much, A zoanthrope with Warp Blast costs the same and provides you with some good antitank/antimarine power.
Thanks i'll keep what you said in mind. Since i just started, i jumped into building the warriors a little to fast, not really thinking about making them cc or shooty. The the critique is much appreciated.
get a shooty Carnifex also, lots of wounds, high toughness, equip him with a venom cannon barbed strangler, enhanched senses.