1500pt Ulthwe Help me plz
Farseer: Fortune, witchblade, shuriken pistol, runes of witnessing
Farseer: Guide, mind war, witch blade, shuriken pistol
Farseer: Mind war, witch blade, shuriken pistol
Warlock: Enhance, witch blade, shuriken pistol
Warlock: Embolden, witch blade, shuriken pistol
Warlock: Augment, close combat weapon, shuriken pistol, runes of witnessing
Warlock: Augment, close combat weapon, shuriken pistol, runes of witnessing
Warlock: close combat weapon, shuriken pistol
342pts
5 Striking scorpions+1 Exarch: scorpions claw, stealth, crushing blow
153pts
*note that there are 6 models in the unit 5 normal guys and an exarch*
5 Striking scorpions+1 Exarch: scorpions claw, stealth, crushing blow
153pts
*note that there are 6 models in the unit 5 normal guys and an exarch*
10 Black guardians: bright lance platform, 2 crew
130pts
10 Black guardians: bright lance platform, 2 crew
130pts
6 Guardians: starcannon platform, 2 crew
98pts
6 Guardians: starcannon platform, 2 crew
98pts
1 Vyper: starcannon, shuriken cannon
85pts
1 Wraithlord: bright lance
120pts
1 Falcon: starcannon, holo-field, spirit stones
190pts
First off please no crys of cheese. I don't know if it's cheesy or not and if it is keep it to yourself.
As for battle plans My scorps are basically going to be used as a single unit except a bit bigger, 2 exarchs and you can't wipe out the whole unit from 1 unit (unless they lay down pie plates and even then. the guardians are just going to be laying down cover fire with their heavy weapons and shooting the appropriate targets for the guns they're using.
As for my seer council, for them I'm going to use the startegy that I like to call the "ball of lightning strategy" (This is what I do to better understand the uses for each unit, it helps) Basically they're going to be moving up the field fairly slowly on eldar terms because they won't be fleeting. They'll shoot out the odd mind war at the juicyest target (i.e. heavy weapon trooper, squad leader, or maxed out hq guy with no ward save). Also they'll be guiding the falcon if it's close enough or the wraithlord or a normal gaurdian squad if they're close enough. And last but not least they'll charge the enemy at the first chance they get (assuming the target can be beaten).
The falcon is going to move around the field getting los to whatever unit my opponent doesn't want him to shoot at, also possibly giving the scorps or council a lift if they're in need. The vyper is going to stick to the falcon (think of sharks and suckers) acting as an extra shuriken cannon and starcannon. Together theey can lay down an incredible amount of fire...6 starcannon shots, 3 shuriken cannon shots, and d3 pulse laser shots.
Latly the wraithlord will just move in a straight line toward the enemy either up the middle or on a flank, taking out vehicleswith his big gun, wiping out lightly armoured units with his 2 flamers and charge anything that's not a deamon prince or fex.
I think this list is pretty good and should be able to take on almost anybody if played right. I'll admit hordes could be a problem, but for them I could just try to force panic checks and they aren't normally good at taking those. I have all the models for this army except a second exarch and I need to buy the turret of the falcon to convert my fire prism (btw does anyone know how much that will cost me to get just the turret)
I also have an avatar, Asurmen, a unit of dark reapers, and a unit of swooping hawks.
What do you guys think?
Farseer: Fortune, witchblade, shuriken pistol, runes of witnessing
Farseer: Guide, mind war, witch blade, shuriken pistol
Farseer: Mind war, witch blade, shuriken pistol
Warlock: Enhance, witch blade, shuriken pistol
Warlock: Embolden, witch blade, shuriken pistol
Warlock: Augment, close combat weapon, shuriken pistol, runes of witnessing
Warlock: Augment, close combat weapon, shuriken pistol, runes of witnessing
Warlock: close combat weapon, shuriken pistol
342pts
5 Striking scorpions+1 Exarch: scorpions claw, stealth, crushing blow
153pts
*note that there are 6 models in the unit 5 normal guys and an exarch*
5 Striking scorpions+1 Exarch: scorpions claw, stealth, crushing blow
153pts
*note that there are 6 models in the unit 5 normal guys and an exarch*
10 Black guardians: bright lance platform, 2 crew
130pts
10 Black guardians: bright lance platform, 2 crew
130pts
6 Guardians: starcannon platform, 2 crew
98pts
6 Guardians: starcannon platform, 2 crew
98pts
1 Vyper: starcannon, shuriken cannon
85pts
1 Wraithlord: bright lance
120pts
1 Falcon: starcannon, holo-field, spirit stones
190pts
First off please no crys of cheese. I don't know if it's cheesy or not and if it is keep it to yourself.
As for battle plans My scorps are basically going to be used as a single unit except a bit bigger, 2 exarchs and you can't wipe out the whole unit from 1 unit (unless they lay down pie plates and even then. the guardians are just going to be laying down cover fire with their heavy weapons and shooting the appropriate targets for the guns they're using.
As for my seer council, for them I'm going to use the startegy that I like to call the "ball of lightning strategy" (This is what I do to better understand the uses for each unit, it helps) Basically they're going to be moving up the field fairly slowly on eldar terms because they won't be fleeting. They'll shoot out the odd mind war at the juicyest target (i.e. heavy weapon trooper, squad leader, or maxed out hq guy with no ward save). Also they'll be guiding the falcon if it's close enough or the wraithlord or a normal gaurdian squad if they're close enough. And last but not least they'll charge the enemy at the first chance they get (assuming the target can be beaten).
The falcon is going to move around the field getting los to whatever unit my opponent doesn't want him to shoot at, also possibly giving the scorps or council a lift if they're in need. The vyper is going to stick to the falcon (think of sharks and suckers) acting as an extra shuriken cannon and starcannon. Together theey can lay down an incredible amount of fire...6 starcannon shots, 3 shuriken cannon shots, and d3 pulse laser shots.
Latly the wraithlord will just move in a straight line toward the enemy either up the middle or on a flank, taking out vehicleswith his big gun, wiping out lightly armoured units with his 2 flamers and charge anything that's not a deamon prince or fex.
I think this list is pretty good and should be able to take on almost anybody if played right. I'll admit hordes could be a problem, but for them I could just try to force panic checks and they aren't normally good at taking those. I have all the models for this army except a second exarch and I need to buy the turret of the falcon to convert my fire prism (btw does anyone know how much that will cost me to get just the turret)
I also have an avatar, Asurmen, a unit of dark reapers, and a unit of swooping hawks.
What do you guys think?