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Whats every ones oppinion on shaper counsils? I plan on building one for my kroot, but I don't know how I should go about equiping it. I have read what most of you have said yours was, but I still cant decide. here are a few chopices I have thought up.
how amny models is a good ammount for a shaper counsil first off?
all with melta wings or no wings
all with melta and p weapon wing or no wing
all with eviscerator wing or fof and hounds
all with slugga p weapon wings or no wings
really I'm just throwing out ideas for councils, as I really just want to build one, and get the most out of it...
I would rather have them on foot, with a pair of hounds each, with and fleeting.
Very fast, and has alot of extra meatshields that can actually hit hard.
Yea if i had to choose from your examples id go with the eviscerators on foot with fof and hounds then they wouls be an anti tank machine that could deal with enemy charges/ shooting cause of the hounds...
-The Architect of the Penitent
-is working on [I]another[I] marine army :). not sure wich chapter or if im gonna make up my own chapter. If you blokes got any suggestions to make it interesting, send me a private message, thanks.
That was one of my perfered choices, cheaper and till hard hitting, and easyier on the wallet compared to winged melta guns, which would be my second choice. And you gotta love hounds. But the eviscerator and wings combo could be nice too....
Thought I think, if I did the math right, the winged council with melta and p wep is cheaper than the fof evisc w/ hounds, though not as survivable of course. But I know the stats on a first turn assault with a fof unit, and while good, its not garunteed...
and I just realized how silly I was being...only choices really are eviscerator/pistol p wep(for extra attack) w/ fof, or wings with melta, pwep, pistol, evisc, etc... there is no point in a non fof or wing council really, and if its fof'ing it can't have a gun...