Welcome to Librarium Online!
Alright. First every Tau list. Nothing is baught yet really... save the Tau starter. I was sorta goin for more tactic than static. But this is what I have. I may be breaking some rules as I have just gotten to codex so please be gentile :oP
1x Commander - 142 pts
-2x Shield Drones
Elites - 201 pts
1x 3 Crisis suits
-One upgraded to have marker Drone
1x 3 Stealth suits - 125 pts
-One with marker drone
2x Squads of 12 Fire warriors in Devil Fish 200/400pts
1x Squad of 8 Pathfinders all with markerlights in fish (Is that smart to have all marks) 176
3x Pirahna with Fusion Blasters - 195
2x Hammer heads with rail rifel and burst cannons - 300
That is what I have so far. It leaves me with 150 points to play with. So help me with what to fill that with, and what I have done wrong already :oP
When all else fails... charge it with a Tyrant.
Decoy launchers are a must on your hammerheads. Take 6 stealths, as they are most useful when maxed. The rest looks fine, I might change some parts but that'd just be on my preference, so don't take the rest of what I say too seriously.
I'd upgrade one suit member to a 'vre in order to let him take the airbursting frag projector, as it is a wonderful large template weapon. It is also barrage so it ignores his BS of 3. I also prefer missle pods or fusion guns over burst cannons as both missle pods and fusion guns can hurt high toughness units (and help pop armor). I also like to take shield generators on my crisis suits, but it really depends on who you play. If you're playing an opponent with many high S weapons which can instant kill your suits then the shield generators pay for themselves. If you're not, then they're a bit of a point sink.
Ask yourself why in the world would you trust a win loss record? Playing them yourself is the only way to tell.
The true joy in the game is playing down to the last model, no matter the odds.