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Hi, I just started getting interested in Warhammer 40k after playing Dawn of War. I bought some Eldar models because I thought they looked cool, but now I'm not too sure whether it was a good strategic choice. I want to try and make a 500 point army out of what I've got, and eventually expand it to a 1000/1500+ point army.
Here's my list so far:
- shining spear
- shuriken pistol
- mind war
2 Troop squads
8 Dire Avengers
- Shuriken pistol and power weapon
2 Elite squads
5 Howling Banshees
5 Warp Spiders
- Dual death spinners
final total - 500 pts
My recommendation for you at the moment is to not expand the army anymore because there is a new Codex coming out in a month or two and you will probably want to see the new rules for everything before you decide which direction you want to take your army in. Besides, have you seen the new plastic Wraithlord? It looks awesome.
As for your force right now, it looks pretty good but a few changes are in order. First, take out the Dire Avenger squad (but keep the models, they're going to be a lot more useful in the next Codex) and replace it with a reasonably-sized Guardian squad toting a Starcannon platform. Outfit your Farseer with Runes of Witnessing and a Ghosthelm. I personally prefer a Witchblade to a Shining Spear (except if the Farseer is on a Jetbike) but that's just me. Drop the Howling Banshees, they're going to be rather vulnerable to shooting without a transport (and Wave Serpents are hideously expensive), and increase the number of Warp Spiders you have. Either that or get another squad of Warp Spiders. You might even consider giving the Farseer Guide instead of Mind War at 500 points - you're going to need quite a few shots, even against an army like Space Marines. Provided that you use the Warp Spiders' jump move correctly, you should be able to take down anything that tries to hide from your Starcannon.
If you're strapped for points, take the Dual Deathspinners off the Exarch and possibly even remove the Exarch himself. You're going to get so close to the enemy that range doesn't really matter for the purposes of rapid firing and you're going to withdraw just as quickly.
Welcome to LO.
Your army list looks fine for 500 points, NiteRabbit is repeating a couple of basic rules for the eldar but in 500 points you can get away with a lot.
1. you dont need dual spinners, especially not in 500 pts.
2. howling banshees either need to be dropped or more numbers, if you choose the more numbers option your farseer will need fortune instead of mind war. Mind war wont have many juicy targets in 500 pts anyway.
3. warp spiders probably dont need an exarch altogether.
4. the dire avenger exarchs dont need distract, plenty of meatshields to protect them from power fists and you dont have the points to spare.
5. If you have them a 5 man squad of guardians with a starcnanon would be great. Keep them out of range of bolters though.
I'm always a fan of small sniper squads, ever since 5 rangers pinned some necron immortals. Gotta love the small pinning squad.
Eldar arent really a bad choice to play. Maybe the entire GW hobby is though...
Eldar are quite different from DoW. For a start in DoW you have to mass 1 kind of unit or else you lose. Mass fire prisms/banshees/firedragons/falcons/guardians/warlocks/warp spiders are all popular DoW strategies. Try any of them in 40k and you will get the floor wiped with you. Massed wraithlords are good at both games though.
You definately need more banshees. I would also drop the rangers to beef them up.
The only reason to have a warp spider exarch is withdraw. But even then, with good planning you really dont need him. Especially in 500 pts.
And definately wait for the new dex to come out before you buy anything else. Some units may not work the same way, and a lot of new models are gonna be out too.
Another squad will almost always benefit you more than a few upgrades to all squads. Remember: Troops before Toys.
I had heard that Dire Avengers basically sucked and was only convinced into buying them because at the time I didn't know any better and the local games shop was having a sale. :p But everyone was also telling me that Warp Spiders were overpriced and not powerful enough. I learned quickly enough that Rangers are awesome, since my lowly squad of three took out my friend's entire squad of Grey Knights before they even got within range. From what I've seen though, the strategy for Eldar seems to work out something like this:
4. Howling Banshees/Striking Scorpions in a Wave Serpent
Here's my updated list, based your suggestions:
- Witch Blade
- Shuriken Pistol
- Runes of Witnessing
2 Troop squads
5 Guardian Defenders
2 Elite squads
7 Howling Banshees
6 Warp Spiders
Total - 498 pts
that looks fine. its good you didn't drop the warp spiders as they are your only form of anti-tank in the entire army. They should be enough for 500 pts though.
I know some people will say replace the rangers for more banshees but I think this list is just fine. Hope you have fun with it.
An idea is to drop ghosthelm and witness + a warp spider and take 2 more howling banshees but thats not really an improvement, just a change to consider. I know NiteRabbit advised ghosthelm and witness and he might be right. My opinion though is that your farseer is not designed for fighting anyway so it doesn't matter if he wounds himself with psychic powers.
Good Luck with eldar. :yes: