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  1. #1
    Member Doomwaker's Avatar
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    [2000 Friendly] Back from the dead...

    The Vior'la Enforcers (f.k.a. Winter Warriors) Have been blessed with a new paint job :w00t: and a new army list. here goes:

    HQ

    Commander Shas'o Vior'la Ti'riel Taro'cha Mesme 157pts
    w/ Plasma Rifle, Missile Pod, Multi-Tracker, Sheild Generator, Stimulant Injector and Sheild Drone

    Elite

    3 XV8 Crisis Battlesuits 216pts
    1) Missile Pod, Plasma Rifle Targetting Array, Shas'vre, Hard-Wired Multi-Tracker
    2) Missile Pod, Plasma Rifle, Targetting Array
    3) Missile Pod, Plasma Rifle, Targetting Array

    4 XV15 Stealth Battlesuits 140pts
    w/ Shas'vre (markerlight)

    3 XV25 Stealth Battlesuits 112pts
    w/ Shas'vre (markerlight), Fusion Blaster

    Troops

    12 Fire Warriors 230pts
    w/ Shas'ui, Devilfish (two seeker missiles)

    12 Fire Warriors 210pts
    w/ Shas'ui, Devilfish (no upgrades)

    12 Fire warriors 210pts
    w/ Shas'ui, Devilfish (no upgrades)

    19 Kroot Carnivores and 1 Krootox 194pts
    w/ Shaper (pulse rifle)

    Fast Attack

    8 Gun Drones 96pts
    w/ Nothing

    6 Pathfinders 192pts
    w/ 3 Rail Rifles, Shas'ui, Devilfish (no upgrades)

    Heavy Support

    1 Sniper Drone Team 80pts
    w/ Nothing

    1 Hammerhead Gunship 155pts
    w/ Railgun, Burst Cannons, Disruption Pod

    Total 1992 points


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  3. #2
    Firefly Skarsgard's Avatar
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    Quote Originally Posted by koiman1
    The Vior'la Enforcers (f.k.a. Winter Warriors) Have been blessed with a new paint job :w00t: and a new army list. here goes:

    HQ

    Commander Shas'o Vior'la Ti'riel Taro'cha Mesme 157pts
    w/ Plasma Rifle, Missile Pod, Multi-Tracker, Sheild Generator, Stimulant Injector and Sheild Drone

    Elite

    3 XV8 Crisis Battlesuits 216pts
    1) Missile Pod, Plasma Rifle Targetting Array, Shas'vre, Hard-Wired Multi-Tracker
    2) Missile Pod, Plasma Rifle, Targetting Array
    3) Missile Pod, Plasma Rifle, Targetting Array

    A shame these guys will only get to shoot 1 weapon at a time (apart from the Shas'Vre. Maybe consider dropping the targetting Array for the Shas'Ui and give them multitrackers instead.



    4 XV15 Stealth Battlesuits 140pts
    w/ Shas'vre (markerlight)

    3 XV25 Stealth Battlesuits 112pts
    w/ Shas'vre (markerlight), Fusion Blaster

    Troops

    12 Fire Warriors 230pts
    w/ Shas'ui, Devilfish (two seeker missiles)

    12 Fire Warriors 210pts
    w/ Shas'ui, Devilfish (no upgrades)

    12 Fire warriors 210pts
    w/ Shas'ui, Devilfish (no upgrades)

    19 Kroot Carnivores and 1 Krootox 194pts
    w/ Shaper (pulse rifle)

    Fast Attack

    8 Gun Drones 96pts
    w/ Nothing

    6 Pathfinders 192pts
    w/ 3 Rail Rifles, Shas'ui, Devilfish (no upgrades)

    Heavy Support

    1 Sniper Drone Team 80pts
    w/ Nothing

    1 Hammerhead Gunship 155pts
    w/ Railgun, Burst Cannons, Disruption Pod

    Total 1992 points

    Your really lacking in anti-tank with this list. Especially at 2000pts. I don't know what you commonly face so this may not be a problem for you. You've got str5 and medium strength weapons covered in spades though.

    Overall I like your list but I would be looking at more anti-tank.

  4. #3
    Member Doomwaker's Avatar
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    ok.. more anti tank

    maybe if i drop the Kroot Squad for:

    2 Broadside Battlesuits 155pts
    w/One shas'ui with Target Lock, the other with Targetting Array

  5. #4
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    Quote Originally Posted by koiman1
    The Vior'la Enforcers (f.k.a. Winter Warriors) Have been blessed with a new paint job :w00t: and a new army list. here goes:

    HQ

    Commander Shas'o Vior'la Ti'riel Taro'cha Mesme 157pts
    w/ Plasma Rifle, Missile Pod, Multi-Tracker, Sheild Generator, Stimulant Injector and Sheild Drone

    drop the shield drone, his IC status is better plus the drone makes him a squad. also, drop the shield generator. you should stay safe with JSJ and IC status

    Elite

    3 XV8 Crisis Battlesuits 216pts
    1) Missile Pod, Plasma Rifle Targetting Array, Shas'vre, Hard-Wired Multi-Tracker
    2) Missile Pod, Plasma Rifle, Targetting Array
    3) Missile Pod, Plasma Rifle, Targetting Array

    split this squad into 1 monat suit and a squad of 2. give the monat a TL fusion blaster, plasma, HWMT. the 2 suit squad should have plasma, missle pod, multitracker. you might also want to upgrade one into a teamleader and outfit him with a targetting array and HWMT. no shas'vres!

    4 XV15 Stealth Battlesuits 140pts
    w/ Shas'vre (markerlight)

    3 XV25 Stealth Battlesuits 112pts
    w/ Shas'vre (markerlight), Fusion Blaster

    i would personlly take one or two maxed out squads of stealths instead of 2 small ones. again, no Shas'vres!

    Troops

    12 Fire Warriors 230pts
    w/ Shas'ui, Devilfish (two seeker missiles)

    12 Fire Warriors 210pts
    w/ Shas'ui, Devilfish (no upgrades)

    12 Fire warriors 210pts
    w/ Shas'ui, Devilfish (no upgrades)

    awesome. love the fire warriors in the devilfishs. try the fof on the enemy with not one, or two but three full squads!

    19 Kroot Carnivores and 1 Krootox 194pts
    w/ Shaper (pulse rifle)

    [COLOR="RoyalBlue"]drop the krootox. no infiltrating and only a str 7 ap 4 weapon. leave those shots to the missle pods

    Fast Attack

    8 Gun Drones 96pts
    w/ Nothing

    im not really a fan of gundrones. personnally i would get a vespid squad (if playing marines) or another pathfinder squad.

    6 Pathfinders 192pts
    w/ 3 Rail Rifles, Shas'ui, Devilfish (no upgrades)

    [COLOR="RoyalBlue"]rail rifles are good, but with only one shot str 6 ap 3 its kinda balancing on light vehcle busting or marine killing. its not really effective on either. you can take a sniper drone team

    you might also want to take a skyray if you have a pathfinder team.

    Heavy Support

    1 Sniper Drone Team 80pts
    w/ Nothing

    1 Hammerhead Gunship 155pts
    w/ Railgun, Burst Cannons, Disruption Pod

    have more heavy support like a broadside or another railhead i love railheads.

    Total 1992 points


    overal, it looks pretty good. just think about the suggestions i have made. remember, this is only opinion. you do whatever you want.
    Last edited by Commander_Swiftwing; August 15th, 2006 at 02:36.

  6. #5
    LO's Shadow Captain Lost Nemesis's Avatar
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    Quote Originally Posted by koiman1
    HQ

    Commander Shas'o Vior'la Ti'riel Taro'cha Mesme 157pts
    w/ Plasma Rifle, Missile Pod, Multi-Tracker, Sheild Generator, Stimulant Injector and Sheild Drone
    That Multi-Tracker needs to be Hard-Wired, or else you have too many hard points. :yes: Otherwise, a generic setup, but not too bad. You might consider dropping the Shield Generator (relying on his IC status to protect him from enemy shooting) and dropping him down to a Shas'el, then adding a Targeting Array. Same overall effectiveness, less points.

    Elite

    3 XV8 Crisis Battlesuits 216pts
    1) Missile Pod, Plasma Rifle Targetting Array, Shas'vre, Hard-Wired Multi-Tracker
    2) Missile Pod, Plasma Rifle, Targetting Array
    3) Missile Pod, Plasma Rifle, Targetting Array
    Your Shas'vre doesn't need to be a Shas'vre, unless it's for fluff purposes. You should bring him down to a Team Leader and save some points. The other 'Suits look nice, but keep in mind that you can only use one weapon at a time without a Multitracker..

    4 XV15 Stealth Battlesuits 140pts
    w/ Shas'vre (markerlight)

    3 XV25 Stealth Battlesuits 112pts
    w/ Shas'vre (markerlight), Fusion Blaster
    This is where some big problems lie. First one being - size of the squads. Four is the absolute minimum I'd have Stealth Suits at.. otherwise, they are no longer very effective when shooting or when taking casualties. After that, the Markerlights might not be a good idea, as one of the best things about Stealth Suits are their movement.. which you kill by using the Markerlights. Not to mention, for every Markerlight shot, you waste the Shas'vre's shots and potentially the whole squad's shots (if firing at things too far away, etc.).

    Troops

    12 Fire Warriors 230pts
    w/ Shas'ui, Devilfish (two seeker missiles)
    I like, but I think the Seekers are overkill. Your Devilfish need Decoy Launchers, but besides that, good. Your other Fire Warriors are nice.

    19 Kroot Carnivores and 1 Krootox 194pts
    w/ Shaper (pulse rifle)
    Ouch.. first of all, I recommend dropping the Krootox. Without it, your squad can then Infiltrate, which is nice. Second of all, you don't need to waste your points on a Pulse Rifle for the Shaper - it's not worth the points you're spending, and the Kroot Rifle is nearly just as good.

    After that, you might consider dropping some of the Kroot simply because the squad is a little big to hide in cover. That, and you shouldn't rely on them for assault - they are much better as infiltrating, cheap, harassment units. Their shooting will give you far better results than their CC capabilities against most opponents.

    Fast Attack

    8 Gun Drones 96pts
    w/ Nothing
    Not bad, if you like Gun Drones. I never liked them, myself.

    6 Pathfinders 192pts
    w/ 3 Rail Rifles, Shas'ui, Devilfish (no upgrades)
    Ah.. I wouldn't recommend putting Rail Rifles in a squad, to be honest. They take away valuable Markerlight shots, cost in this case an extra 30 points that can be spent elsewhere, and how effective are they really? Not the most effective weapons in the world, with only three of them. Believe me, with the Pathfinders' BS you'll need as many shooting those Markerlights as you can to be effective. Don't sink too many points into the one squad.

    Besides that, your Devilfish again needs Decoy Launchers.

    Heavy Support

    1 Sniper Drone Team 80pts
    w/ Nothing
    Never used them, but I always thought they were kinda cool.

    1 Hammerhead Gunship 155pts
    w/ Railgun, Burst Cannons, Disruption Pod
    Ahhh.. the biggest problem is quite easy - you don't have a Multitracker. Without a Multitracker, the Hammerhead turns into a nearly useless vehicle. The Multitracker will let you take full advantage of the Skimmers Moving Fast rule while still allowing you to shoot that big gun up there. I recommend you throw the Multitracker on, then Decoy Launchers, then if you have the points, a Target Lock for your Burst Cannons.

    Overall, decent list, but it's seriously lacking in anti-tank power at this points level. You've got squads who are far too varied in what they're supposed to do (Stealth Suits, for example) and I find that specialising squads will give you far better results.

    However, keep in mind that all I offer is advice based on my own reading and experience - I highly suggest you playtest and experiment, then make your own conclusions! ^_^

    Good luck!

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