1250 point friendly Tau army - Warhammer 40K Fantasy

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  1. #1
    Senior Member Jakester's Avatar
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    Apr 2006
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    1250 point friendly Tau army

    Most of this is what came with the battleforce I bought, I'm really not sure what I'm trying to do with my army... I'm hoping anyone can point out some horrible flaws in my army.

    1 Shas'O Commander
    1 Plasma Rifle
    1 Airbursting Fragmentation projector
    1 Multi Tracker
    1 Vectored Retro Thrusters, and Stimulant Injector
    2 Shas’Vre Bodyguards
    -Missle pod, and Plasma Rifle with Multi Tracker
    -Burst Cannon, Fusion Blaster with Multi Tracker
    6 Gun Drones

    12 Firewarriors
    Markerlight, Target Lock, Both kinds of grenades (Photon and EMP)
    Devilfish with 2 seeker missiles, and Decoy Launchers

    12 Firewarriors
    Markerlight, Target Lock, Both kinds of grenades (Photon and EMP)
    2 Gun Drones

    20 Kroot
    With Shaper and 6+ armor save on all
    1 Krootox Rider

    3 Stealth Suits with a Marker Drone, and a Fusion Blaster

    Heavy Support
    1 Hammerhead with Railgun, Smart Missile system, Multi Tracker, Decoy Launchers, 2 Seeker Missiles

    I know I need some sort of fast attack in there I'm planning on getting a full group of Pathfinders and taking the devilfish away from the FW and putting it on the PF when I get them. If there are any suggestions on what to get/remove, please let me know. Most of the time I fight a Space Marine army that has manly assault marines, and marines with powerful CC weapons.

    Last edited by Jakester; August 11th, 2006 at 00:29.

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